
Sign up to save your podcasts
Or


John reviews the M1 Mac mini, and Rambo reviews the iPhone 12 mini. Two “mini products” that turn out to be not very mini in terms of performance. What’s it like using an M1 Mac for tasks like iOS development, and does the iPhone 12 mini feel like a proper flagship phone in 2020?
SponsorApple’s lower App Store commission, the future of Swift by Sundell, shipping AirBuddy 2, M1 Mac benchmarks, SwiftUI’s potential as a cross-platform technology, and a review of the Xbox Series X. Yes, all of that in one episode — let’s dive in!
SponsorThe first round of Apple Silicon Macs is finally here, and John and Rambo have lots of thoughts on them. Also, adventures into Multipeer Connectivity and Bluetooth, and mixing development work with design.
SponsorsIt’s time for John and Rambo to place their bets on what Apple might announce at their upcoming “One More Thing” event. Will we see the first Apple Silicon-powered Macs, and if so, which ones, and what features will they have? Also, artisanal, hand-crafted JSON from Brazil, and computer-generated CSS from Poland.
SponsorsThe story and implementation behind Swift by Sundell Discover, how and why AirBuddy 2 will have an onboarding process, thoughts and comments on the new Apple Silicon-powered iMac rumors, home screen customization hacks, and a deep dive into balancing code-level details with shipping great products.
SponsorsThe success of the AirBuddy 2 pre-orders is immediately followed by a classic Rambo shopping spree, John continues to explore Swift’s function builders feature, and the two discuss the initial reviews of the iPhone 12 and 12 Pro, the new HomePod home theatre mode, and how their names are actually pronounced.
SponsorOn this extra long episode of Stacktrace, John and Rambo discuss all of the exciting new announcements from Apple’s October 2020 event, including the new iPhones, the new HomePod Mini, and more. Also, John is building a major new feature for his website and Rambo launches the pre-orders for AirBuddy 2.
SponsorsBuilding and using iOS widgets, the community’s adoption of SwiftUI, an update on whether game streaming services are now viable on iOS, multiple ways of using view models, and Swift’s new Windows compatibility.
SponsorsBuilding and using iOS widgets, the community’s adoption of SwiftUI, an update on whether game streaming services are now viable on iOS, multiple ways of using view models, and Swift’s new Windows compatibility.
SponsorBuilding responsive app UIs, the launch of iOS 14, and thoughts on the Apple One bundle and some of its international pricing. Also, the return of both #askstacktrace and Stacktrace Arcade, as well as how using iCloud might affect the transferability of an app.
SponsorFrom the publisher's feed