Story Stripdown

Story Stripdown

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Story Stripdown episodes

  • StarCraft II and the Tragic Hero template

    Sarah Kerrigan, the Queen of Blades, is one of the most tragic characters in StarCraft lore. How did Blizzard construct her to be so tragic, and why does that make her more interesting and compelling? And why is Dehaka so annoying?

    Join me as I try to evolve my understanding of tragic heroes using Kerrigan (and a puppy) as case studies.

    19 min
  • How The Last Castle distilled unusual situations into relatable moments.

    If the characters in your story are in situations that aren't that relatable for most people, you can always find another way to help your audience find that emotional connection to them. In The Last Castle, the characters of a disgraced army general and a cruel prison warden are made more understandable by positioning them as a good boss and a bad boss.

    Join me as I figure out why this movie does these two characters so well that audiences can overlook its predictable plot!

    15 min
  • Kiki's Delivery Service and Coming of Age tales

    Coming-of-age tales resonate with most people because almost everyone has experienced the joys and pains of growing up. Most, but not all. Kiki's Delivery Service is a wonderful example of such a movie, and it tells its story in a fantasy setting with a young witch's initiation, so I look at how fantasy can be used to tell a down-to-earth story about a 13 year-old overcoming adolescent issues.

    18 min
  • Blade 2 + Planet of the Apes 2: A tale of 2 sequels

    Sequels sequels sequels! How do you put together a fitting sequel that continues a story well? This week, I look at two different types of sequels: Blade II and Dawn of the Planet of the Apes. One takes the original premise and expands it, while the other evolves the story into another chapter. Let's stake out two very different sequels and see how they were put together.

    20 min
  • Wing Commander II and Space Operas

    Back in the days of MS-DOS, Wing Commander II was the gold standard for immersive video games, with advanced graphics, digitized speech and sound effects, and an emphasis on storytelling that was ahead of its time. Let's take off and see how adopting a space opera approach made this game's story so memorable.

    17 min

About Story Stripdown

From the publisher's feed

Do you like writing and storytelling? Well, this is a show where we strip away the visual effects and epic soundtracks from movies and video games to find out if there's a strong story underneath. I'll be digging into the classics and my personal favorites to analyze them, pick up new tricks, and improve my own storytelling skills.