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Call of Duty: Modern Warfare is the most played Call of Duty multiplayer of this console generation with over $1 billion in sales and almost 300 million multiplayer matches. Behind the scenes, Yaroslav Tkachenko (Software Engineer and Architect, Activision) gets to be on the team behind it all, architecting, designing, and implementing their next-generation event streaming platform, including a large-scale, near-real-time streaming data pipeline using Kafka Streams and Kafka Connect.
Learn about how his team ingests huge amounts of data, what the backend of their massive distributed system looks like, and the automated services involved for collecting data from each pipeline.
EPISODE LINKS
4.8
4444 ratings
Call of Duty: Modern Warfare is the most played Call of Duty multiplayer of this console generation with over $1 billion in sales and almost 300 million multiplayer matches. Behind the scenes, Yaroslav Tkachenko (Software Engineer and Architect, Activision) gets to be on the team behind it all, architecting, designing, and implementing their next-generation event streaming platform, including a large-scale, near-real-time streaming data pipeline using Kafka Streams and Kafka Connect.
Learn about how his team ingests huge amounts of data, what the backend of their massive distributed system looks like, and the automated services involved for collecting data from each pipeline.
EPISODE LINKS
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