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Call of Duty: Modern Warfare is the most played Call of Duty multiplayer of this console generation with over $1 billion in sales and almost 300 million multiplayer matches. Behind the scenes, Yaroslav Tkachenko (Software Engineer and Architect, Activision) gets to be on the team behind it all, architecting, designing, and implementing their next-generation event streaming platform, including a large-scale, near-real-time streaming data pipeline using Kafka Streams and Kafka Connect.
Learn about how his team ingests huge amounts of data, what the backend of their massive distributed system looks like, and the automated services involved for collecting data from each pipeline.
EPISODE LINKS
SEASON 2
Hosted by Tim Berglund, Adi Polak and Viktor Gamov
Produced and Edited by Noelle Gallagher, Peter Furia and Nurie Mohamed
Music by Coastal Kites
Artwork by Phil Vo
4.8
4343 ratings
Call of Duty: Modern Warfare is the most played Call of Duty multiplayer of this console generation with over $1 billion in sales and almost 300 million multiplayer matches. Behind the scenes, Yaroslav Tkachenko (Software Engineer and Architect, Activision) gets to be on the team behind it all, architecting, designing, and implementing their next-generation event streaming platform, including a large-scale, near-real-time streaming data pipeline using Kafka Streams and Kafka Connect.
Learn about how his team ingests huge amounts of data, what the backend of their massive distributed system looks like, and the automated services involved for collecting data from each pipeline.
EPISODE LINKS
SEASON 2
Hosted by Tim Berglund, Adi Polak and Viktor Gamov
Produced and Edited by Noelle Gallagher, Peter Furia and Nurie Mohamed
Music by Coastal Kites
Artwork by Phil Vo
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