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Archimedes and Rupert head after one of Archie's old enemies in this bit of pulp silliness.
Ulfkell takes brave steps to improve the company's beer shortage, Fandral bravely and briskly explores the darkness, and Flint expends his bravery to treat with the dead.
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Beneath the Molten Lakes of Pleea, the Eye of Odin is BOUND! Garavar & Tlotamanta must prevent an evil wizard from obtaining the eye and its power.
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Ulfkell gets obsessed about a new brew, Fandral faces temptation, and Flint digs up trouble... again.
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The Dwarves investigate an ancient vault and deal out some rough justice.
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Arctic explorers, surprise guests, Centurian beat downs, and Sgt. Olaf, all in the explosive conclusion to this two part Spirit of the Century adventure.
Archimedes and Rupert follow the trail of a Chimeran death ray to the frozen north, in the first part of this two part Spirit of the Century adventure.
Garavar & Tlotamanta face off against the demon, Yaharagh.
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We have a trait vote and then a Duel of Wits over what to do next, as we get back into character after a long break from the last session.
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In this week's Spirit of the Century: Archimedes Lewis and Mack Silver attend a meeting of the League of Nations on the Lake Geneva shoreline. Mack and Archie encounter old acquaintances; but, Swiss time was running out, it seemed that they would lose the race. No matter if they get out of this, I know I know we'll never forget...
From the publisher's feed
An RPG actual play podcast with various systems and various story lengths, from one-shots to campaigns.
Apple Podcasts #1 Games Podcast ........in Mongolia.....2021/07/22-27.... But #1!
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