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This month was Gears Tactics, a turn-based tactics entry in the cover-shooter series, developed by Splash Damage and The Coalition. I had thought of this as a kind of straightforward adaptation of Gears with healthy doses of XCOM thrown in, incorporating the environment and visual design of Gears of War with mechanics like active reloading, reviving downed allies, over watch etc. Having now played a few hours of XCOM 2, a game in the longtime series of turn based tactics games, I appreciate now more than ever the fluid animation and production value on display in Gears Tactics; there’s also some quite good boss fights. Check out the liner notes here, with some of our regular links around fan mods, speed runs, and the like.
Next month is Disney’s Goof Trip for the SNES. This one is pretty new to me, but an old favourite for Toben. We’re going to try to play some coop over Retroarch.
This month was Gears Tactics, a turn-based tactics entry in the cover-shooter series, developed by Splash Damage and The Coalition. I had thought of this as a kind of straightforward adaptation of Gears with healthy doses of XCOM thrown in, incorporating the environment and visual design of Gears of War with mechanics like active reloading, reviving downed allies, over watch etc. Having now played a few hours of XCOM 2, a game in the longtime series of turn based tactics games, I appreciate now more than ever the fluid animation and production value on display in Gears Tactics; there’s also some quite good boss fights. Check out the liner notes here, with some of our regular links around fan mods, speed runs, and the like.
Next month is Disney’s Goof Trip for the SNES. This one is pretty new to me, but an old favourite for Toben. We’re going to try to play some coop over Retroarch.