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This (last) month’s game Shining Force II podcast had us reflecting on the handheld gaming experience in the 90’s, emulation, and Sega’s possible version of the turn-based strategy game genre if the legacy of Shining Force II had extended in more directions (or Sega had continued making hardware, perhaps). It was fun to imagine what that future could have been. Check out our liner notes with the usual links and extras here.
And later on, this month, we have Guardian Heroes on either the Sega Saturn or XBLA (Xbox 360). This one was a weird beat-em up RPG hybrid, that almost, but not quite, sets the player into a rogue-like progression system (more on this later).
This (last) month’s game Shining Force II podcast had us reflecting on the handheld gaming experience in the 90’s, emulation, and Sega’s possible version of the turn-based strategy game genre if the legacy of Shining Force II had extended in more directions (or Sega had continued making hardware, perhaps). It was fun to imagine what that future could have been. Check out our liner notes with the usual links and extras here.
And later on, this month, we have Guardian Heroes on either the Sega Saturn or XBLA (Xbox 360). This one was a weird beat-em up RPG hybrid, that almost, but not quite, sets the player into a rogue-like progression system (more on this later).