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This month (October), we took a different approach and sampled a few upcoming games as part of Steam’s next fest. It ran from October 14th - 21st, and our conversation follows what we tried (games we both played and less often not), as well as how they made an impression on us, the mix of genres or influences we see in each one, what worked for us and didn’t, etc. Check out the liner notes for a link to each game.
Stay tuned in November for Sonic Origins and Sonic Mania, which is part of our ongoing platformer journey. Origins is a collection of a lot of the older 16-bit and 8-bit (handheld and home console) side scrolling blue blur releases reinterpreted with additional character additions (play as Knuckles and Amy and others in Sonic 1), and Sonic Mania is a kind of missing 32-bit link in the 2D Sonic chain (released far past the Saturn was no longer officially supported).
This month (October), we took a different approach and sampled a few upcoming games as part of Steam’s next fest. It ran from October 14th - 21st, and our conversation follows what we tried (games we both played and less often not), as well as how they made an impression on us, the mix of genres or influences we see in each one, what worked for us and didn’t, etc. Check out the liner notes for a link to each game.
Stay tuned in November for Sonic Origins and Sonic Mania, which is part of our ongoing platformer journey. Origins is a collection of a lot of the older 16-bit and 8-bit (handheld and home console) side scrolling blue blur releases reinterpreted with additional character additions (play as Knuckles and Amy and others in Sonic 1), and Sonic Mania is a kind of missing 32-bit link in the 2D Sonic chain (released far past the Saturn was no longer officially supported).