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By SUPERJUMP
4.4
55 ratings
The podcast currently has 85 episodes available.
Welcome to the final episode of this season of the SUPERJUMP Podcast! In this episode, we discuss the fundamental building blocks of all video games: rhythm. Games are able to utilize these blocks to build up a unique experience that cater to different players. Listen to Raza and Tristan dissect different game rhythm and why it's so important to understand it!
You can subscribe to the SUPERJUMP Podcast on Spotify, Apple Podcasts, Google Podcasts, and all your other favorite podcast directories. If you enjoyed this episode, please take a moment to give us a review and share it with your friends! If you have any feedback, comments, or ideas, feel free to reach out to us at [email protected].
Welcome back to the SUPERJUMP Podcast. This month, we talk about the hottest topic of the past few months: video game adaptations into movies and TV shows. With hits such as The Last of Us and Arcane as of recent, and much more on the way, Tristan and Raza discuss what makes good and bad video game adaptations over the years.
You can subscribe to the SUPERJUMP Podcast on Spotify, Apple Podcasts, Google Podcasts, and all your other favorite podcast directories. If you enjoyed this episode, please take a moment to give us a review and share it with your friends! If you have any feedback, comments, or ideas, feel free to reach out to us at [email protected].
Happy new year! Welcome back to the SUPERJUMP Podcast. This month, replayability is the topic of choice. We talk about how games increase and decrease their replayability through different methods. Some of these are included by the devs, and others, by the players. This deep dive will help you understand how these approaches work and when they are beneficial for a game.
You can subscribe to the SUPERJUMP Podcast on Spotify, Apple Podcasts, Google Podcasts, and all your other favorite podcast directories. If you enjoyed this episode, please take a moment to give us a review and share it with your friends! If you have any feedback, comments, or ideas, feel free to reach out to us at [email protected].
Welcome back to the SUPERJUMP Podcast. This month, we discuss how has the balance between narrative and gameplay shifted over the years.
We are joined by writers Josh Bycer and Brandon Chinn to discuss the role of narrative and gameplay in video games, how that has changed across the industry and our favorite examples of games that strike the right balance.
You can subscribe to the SUPERJUMP Podcast on Spotify, Apple Podcasts, Google Podcasts, and all your other favorite podcast directories. If you enjoyed this episode, please take a moment to give us a review and share it with your friends! If you have any feedback, comments, or ideas, feel free to reach out to us at [email protected].
Welcome back to the SUPERJUMP Podcast. This month, we discuss one of the heavier topics and phenomena in the gaming industry: crunch within gaming development. This topic has plagued the industry for years without a working solution, while other fields, such as movies, music, and anime, have found ways to increase sustainability in developing their products.
We are joined by Matt Paprocki to discuss why crunch exists, how it affects us (the gamers, developers, and companies), and what we can do to reduce its toll on the industry. You can follow Matt on Twitter @Matt_Paprocki; thank you for joining us for this episode!
You can subscribe to the SUPERJUMP Podcast on Spotify, Apple Podcasts, Google Podcasts, and all your other favorite podcast directories. If you enjoyed this episode, please take a moment to give us a review and share it with your friends! If you have any feedback, comments, or ideas, feel free to reach out to us at [email protected].
Welcome back to the SUPERJUMP Podcast. The podcast is back for a new season with a revamped format. Your hosts Tristan Jung and Raza Retiwala will discuss various gaming phenomena that help us dig into the art and science of video games. On our first episode, we talk about Video Game Streaming, a topic that has been filling the news with the recent shuttering of Google Stadia. We discuss the recent news and deep dive into the state of video game streaming, along with where we think it may go.
You can find all SUPERJUMP content at https://www.superjumpmagazine.com/
Are we back?! Not really, haha, sorry. BUT, we have a very interesting interview with Colin Cox and Jon Phelps from The Hop-Ons Podcast. The Hop-Ons Podcast typically covers television shows (specifically, it has run through both Arrested Development and Twin Peaks), but there's a bit of a connection to video games that comes up in the interview that we think our listeners may appreciate. This episode was a lot of fun to record, so let us know if more off-topic interviews like these are your jam.
Also, although the podcast has slowed down, there have been tons of amazing articles over on the main website coming out throughout the last year. Make sure to take a look!
And remember, STAY SUPER!!
The Hop-Ons Podcast: https://podcasts.apple.com/us/podcast/hop-ons-podcast-arrested-development-twin-peaks-podcast/id1161185873
Super Jump Magazine: https://medium.com/super-jump
Wyatt, James, and Mitchell are all here for the final (forseeable!) episode of the Super Jump Podcast. Thank you for listening all this time, and even more thanks to everyone who was involved in the show since its initiation including, but not limited to, Jeff Onan, Daryl Baxter, Gavin Price, Courtney Svatek, Josh Bycer, Anthony Wise, James Manley-Buser, the Kremling Kampaigners, the Medium staff, all writers and contributes to Super Jump Magazine, and Jamatar, who created our theme tune. Also all others I'm not specifically remembering at this moment in time.
Please remember:
Stay Super!!
How do you feel about video game announcements? Are they exciting? Do you find yourself getting wrapped up in the marketing material for projects you don't plan to ever actually engage with? We do. Well, sometimes. It depends on the format. That's kind of the point of this episode. Mitchell and Wyatt are in it and stuff. You know the drill.
All that and more on this week's Super Jump Podcast!!
Mitchell and Wyatt need to know: Where are all the studios going? It seems like every mid-size studio is either failing or is being absorbed into larger companies. Is there a future for game makers bigger than indies, but smaller than triple-A? All that and more on this week's Super Jump Podcast!
If you'd like to write in to the show (and have your email read on-air), drop us a line at [email protected].
The podcast currently has 85 episodes available.