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The year is 2007, and on the heels of Supreme Commander, here comes Forged Alliance, a stand-alone expansion that is probably still one of the best real-time strategy games of all time, even 15 years later. For this 17th episode of the SVGA podcast, Hugo Prévost dusts off the galactic war between the UEF, the Aeon, the Cybrans and the Seraphim.
Flight simulators are back! Or were they ever gone? Strap yourself into the cramped cockpit of your 90's fighter jet, it's time to talk about Tiny Combat Arena. For this new SVGA episode, Hugo Prévost and Robert Hiltz explore this early access game published by MicroProse that combines 90's graphics with newer physics models and semi-relalistic flying.
In space, can someone hear you construct a space station? Hugo Prévost sat down will Laura Körting, the co-founder and producer of LAB132, a german studio, to talk about the upcoming management game orbit.industries, in this new content for the SVGA podcast.
Would you like to play a game? Retro games have been making a comeback on PC for a while, now, and Zoom Platform, a digital storefront, is actively contributing to this vintage gaming renaissance. For this new episode of SVGA, Hugo Prévost and Robert Hiltz talk with Jordan Freeman, CEO and Founder of the company.
30 years! It's been 30 years since the first cohorts of 8x10 pixels creatures plunged to their death in Lemmings, the iconic puzzle game. Now, with a documentary about the making of that classic title launched late last year, Hugo Prévost and Robert Hiltz talk about the game... and the movie, on this 14th episode of SVGA.
This week, Hugo revisits what is probably his favorite game of all time: The Last Express, the Jordan Mechner adventure game from 1997.
Is collecting games equivalent to collecting stamps? What drives thousands of people to pay sometimes hundreds of dollars for old titles, even on PC, when said titles are available for a few dollars online? Hugo and Robert get a bit nostalgic (and philosophical) in this brand new DLC for the SVGA podcast. Links and additional info here-https://bit.ly/3CUhVin
The city is yours: will you become the next owner of the famed and coveted Burnout driving license? Robert Hiltz and Hugo Prévost put the pedal to the metal in Burnout: Paradise, Criterion's game from 2008. Links and additional content here-https://bit.ly/3is2Ayh
Management sims fans, rejoice! Hermes Interactive is working on Power to the People, a game where you need to keep the lights on. Hugo Prévost discuss the game with Federico Casares, the founder of the studio and main developper of the title. Additional content and links here-https://bit.ly/3rDgwbG
Robert Hiltz and Hugo Prévost convene once again to talk about Hearts of Iron IV, the grand strategy game from Paradox Interactive. This week, they discuss the quite large modding scene for the game. Is it good?
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