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By Paul Hudson
5
1919 ratings
The podcast currently has 16 episodes available.
In this episode, Paul talks to Cate Huston about tracking data, open source development, giving talks, and more.
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In this episode, Paul talks to Christian Selig about Apollo for Reddit, community input, how to improve accessibility, and more.
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What was the hardest part of making the Apollo app?
Do you get much support from Reddit?
What are your tips for doing great networking in apps?
How do you keep up with Swift Evolution?
Are you planning to use GraphQL?
Will you try out Combine or other new APIs?
How long did it take to make Apollo so successful?
How do you structure a large iOS project?
What's your advice for someone who wants to get into iOS development?
What inspired Apollo's designs?
How to improve accessibility on your app
How did you perfect your implementation of dark mode on iOS?
How did you design your app's themes?
What was the inspiration for Apollo's widgets?
When will Apollo for iPad ship for real?
How many of Apollos's features come from its community?
How do you track app usage while respecting user privacy?
What's the best advertising approach for apps?
Does being featured by Apple help get app downloads?
How to reach out to Apple for app promotion
Are you making enough money from Apollo?
How to sustain revenue growth of indie apps
How do you decide when a feature is ready to be released?
Could Apollo go open source?
Where is Apollo going to be in 5 years time?
Wrap up
In this episode, Paul talks to Jordanna Kwok about the Netflix interview process, skills sets for iOS developers, moving from iOS development into management, and more.
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In this episode, Paul talks to Ish Shabazz about how to integrate UIKit and SwiftUI in the same application, how to succeed as an indie developer, programming with purpose, and more.
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In this episode, Paul talks to Mayuko Inoue about the key to success, the most important skills in software engineering, tips for getting your first job in software development, and more.
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In this episode, Paul talks to Chris Lattner about the early history of Swift, his tips for learning the language better, and his thoughts on Swift Evolution.
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Introduction
We speak to Carola Nitz about debugging iOS apps, managing legacy code in big projects, and organizing a Swift conference.
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In this episode, Paul talks to Meng To about about designing for SwiftUI, coding for SwiftUI, how developers can improve their design skills, and more.
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In this episode, Paul talks to Paola Mata about mentoring, enums, Swift community, and more.
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In this episode, Paul talks to Sean Allen about how to prepare for a Swift job interview, how to ace take-home tests, and more.
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The podcast currently has 16 episodes available.
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