Computation can effectively represent highly complex processes, from which series of sequential static images can be derived directly. This is due to the unique sovereignties over spatial and temporal representation that it affords. This opportunity for complex spatiotemporal simulation offered by digital technologies allows a subversion of the computer’s traditional role as an image production device, through its use in my own work to create preliminary sketches as a basis for sequential pieces finished in traditional analogue forms. I am currently exploring these connections via the presentation of a variety of spatial and temporal sequential imagery in a series of exhibitions, and supporting contextual research.