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Join us for the second...?...new segment we're kind of trying out! Roll for World Building, where the dice tell us what fresh hell we'll be making up today and eventually playing it in, for realsies! This session gives brings us the long-awaited sequel to the fictional hit arcade game loosely inspired by the Oregon Trail meets Wreck it Ralph, "Cowboys vs. Dragons 2: From the Ashes" . Unsuspecting players are sucked in to a post-apocalyptic western ravaged by dragons that were thought previously defeated by the mighty cowboys, but have begun to rise from...THEEE...
Listen in as we talk about playing at our first 8-person table in a world we stole with a system we mostly made up with people that met that day, Percy Jackson!
Join us for a (not so new) review of a sourcebook that was hot off the presses when we recorded, but is now probably outdated enough that you’ve already moved on to Daggerheart (like we have) as we unpack the 2024 New Player’s Handbook! This long-awaited update to Dungeons and Dragons 5e, now One DND, by Wizards of the Coast certainly made some much-needed improvements, from its layout, finally ending the debate on whether potions should be an action or bonus action, and Robert Lopez’s personal favorite, Mexican Orcs.
Woah there, it’s been a minute! In fact, it’s been long enough that theoretically, you could’ve had a baby! Join Maddi and Robert for one of our favorite Table Talk traditions, session zero, where we shoot the shit and talk about what we’ve been up to, get philosophical about why we like the TTRPG’s, how to win at roleplaying, and getting mono. Don't think too hard about that last one.
Fetch and Smoke have 2 hours left until they become fish food. They’re plan is fool-proof (or Fetch-proof, if you ask Smoke): Blow up a cell tower, ambush the convoy, get the package and deliver it safely to Codfather’s lair with absolutely NO hiccups on the way. But add a friendly neighborhood vigilante, a lot of guns and a few grenades, things look like they might be shaping up in Fetch and Smoke’s typical fashion- chaos.
Fetch and Smoke have 2 hours left until they become fish food. They’re plan is fool-proof (or Fetch-proof, if you ask Smoke): Blow up a cell tower, ambush the convoy, get the package and deliver it safely to Codfather’s lair with absolutely NO hiccups on the way. But add a friendly neighborhood vigilante, a lot of guns and a few grenades, things look like they might be shaping up in Fetch and Smoke’s typical fashion- chaos.
Welcome back to the 14th episode of season 2 of Table Talk! It has been a while since we last uploaded for you all, and on today's episode we'll get into why. The short answer? Life. The long answer? Everything in between. Pull up a chair as we trauma dump about the last 3 months of navigating all nine layers of scheduling hell with no wish spell in hand, the ridiculous amount of one shots we've run in between, and what's to come for the rest of this poor season and a sneak peek into the exciting season 3.
Gather round the campfire and let the nectar flow for the second episode of From Our Table to Yours - Camp Half-Blood edition for our “Media to TTRPGS (shitty working title)" miniseries! Join Maddi and Robert as they adapt the bestselling Percy Jackson by Rick Riordian series into playable mechanics in 5e, where your Godly parent determines your class, from the spellcasting abilities of children of the Big Three to the fighting capabilities of children of Athena to Ares. Led by one co-host who’s a longtime reader of the books and another who has only seen the movies (and loved them), be assured we totally know what were doing. Just ignore the 20 minute long debate we have on how to actually kill Percy Jackson.
Welcome back to another episode of Table Talk! Join Robert and Madi for the newest installment on a reoccurring segment, From our Table to Yours, where they kick off their first of many "Media to TTRPGS (shitty working title)" where they turn their favorite media from books to video games into a bare bones TTRP system. Today's session is all about The Last of Us, a gritty and dark post apocalyptic United States post-fungal-zombie-outbreak where anything that can go wrong...absolutely will 100% of the time. Using the lore from the award winning video game series The Last of Us by Naughty Dog and the incredibly popular MAX live-action adaptation, our intrepid hosts create a brand new hybrid system mixing mechanics, gameplay, and character creation from 5E AND Kids on Bikes. From replacing hit points with three hits total to assigning benefits of being from the cannibal club, listen in for a fungus filled session to help you fill your players with an inescapable feeling of certain death! But ask for consent before traumatizing them! Just good manners.
Are you afraid of becoming one of them? A couple of your friends ask you about touching a fire-breathing lizard with wings or running around a "dungeon"? Is that a sex thing?? We agree, dragons are boring and these dungeons aren't nearly freaky enough, but in this episode our brave friend and roommate gets brave and makes...an adventurer! A strictly watch-and-cringe English Literature major, Elle makes her Table Talk debut and creates the sweetest fairy to ever wander the FeyWilds. Join Robert and Maddi as they walk a newbie (who refuses to play the game) through making Dewdrop, a clueless rogue who finds herself in all sorts of crazy shenanigans simply by being...pretty? Silent as a raindrop, Eliana Dewdrop is one for the books and proves all those hobby-haters that even watchers can get a little dungeon action.
From the publisher's feed
Table Talk is more than just a podcast; it's a passionate project hosted by two dynamic personalities from both sides of the TTRPG table: Maddi Conway (she/her),…
Table Talk is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.