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Today we talk to Chris McDowall about his, somewhat odd, roleplaying – Electric Bastionland, and his process for making (and breaking) games. Chris has a unique approach to game making which uses the idea of removing things from systems until you have something new as a starting point. We also get Chris’ top five tips for game design and chat about his new 10mm war-game.
Our music is Cloud Meetings by Body In The Thames, which you can find here: https://bodyinthethames.bandcamp.com/album/cloud-meetings
Like this? Subscribe to the magazine: https://www.tabletopgaming.co.uk/Store/Subscriptions
In this rambling podcast ostensibly about the release of issue 54 we talk about counterfeit games, tricky rulebooks and learning games, detective games (solo, group and for kids!).
PLUS: Flesh & Blood, The Adventures of Robin Hood, The Bloody Inn, Tainted Grail, Pokemon Battle Academy, Bloodborne: The Board Game, Chronicles of Crime, Detective: City of Angels, Detective: A Modern Crime Game, Detective Charlie.
Issue 52 is hitting store shelves tomorrow with some free Digimon cards on the cover. In this episode we chat about: Digimon, Holi, Hypertellurians, Necromolds, X-Men: Mutant Insurrection and many more bits in the magazine
If you like what we do on the podcast, have any questions, or know and interesting guest we might like to have on the podcast, reach out to me at [email protected]
In the podcast we talk about our upcoming Virtual Spring Showcase, you can find out more about that over here. If you want to get involved, just get in touch.
Our music is Cloud Meetings by Body In The Thames, which you can find here: https://bodyinthethames.bandcamp.com/album/cloud-meetings
Like this? Subscribe to the magazine: https://www.tabletopgaming.co.uk/Store/Subscriptions
We’ve got a new podcast available for you, right now. In this episode we talk about the business and the emotional rollercoaster of crowdfunding with Game On Tabletop. Laura, the COO of Game On Tabletop takes some time out of her busy schedule of launching games on their gaming focused crowdfunding platform to give us some tips on launching your first campaign.
We talk about what to expect when you take a game to a crowdfunding platform, the things you can learn from failure, and the wild ride that is putting together a campaign after it’s actually finished.
This is episode 18 of Season Two of the Tabletop Gaming Podcast, you can subscribe to the podcast below on pretty much every podcatching service.
If you like what we do on the podcast, have any questions, or know and interesting guest we might like to have on the podcast, reach out to me at [email protected]
In the podcast we talk about our upcoming Virtual Spring Showcase, you can find out more about that over here. If you want to get involved, just get in touch.
Our music is Cloud Meetings by Body In The Thames, which you can find here: https://bodyinthethames.bandcamp.com/album/cloud-meetings
Like this? Subscribe to the magazine: https://www.tabletopgaming.co.uk/Store/Subscriptions
We’re joined by Mark Cooke, one of the organisers of Airecon. We talk about running conventions, board game communities online (particularly Board Game Trading and Chat UK on Facebook), and then get Mark’s top five types of games to play at conventions
Games Discussed:
Renature
Belgian Beers Race
Ankh: Gods of Egypt
Castel
Sumo Gnomes
Two Rooms and a Boom
Watch The Skies
18XX Games
Battlestar Galactica
Cora Quest
Links:
Board Game Trading and Chat UK: https://www.facebook.com/groups/UKboardgametrade/
Airecon:
https://www.airecon.co.uk/
PSC:
https://www.pscgames.co.uk/
Recording this on the "first day back at school" (returning to work after the Christmas break), which quickly became the last day of school (as Lockdown 3.0 began), we chatted about games we've been playing recently, the way we've been playing them, and what we're going to do next.
For Charlie, this meant playing Pitchstorm over Zoom, and wondering how well it worked, and for Chris, this was playing Wavelength, where we chat about Zoom fatigue and trying virtual tabletops. That's not to say it's not doable - Charlie hasn't stopped talking about playing her weekly D&D game since she started, and how well this works online!
For a wholly different way to play games online, had you thought about playing a game over Twitter? We discussed an article from Miniature Wargames issue 454 called Tweeting with Twits by Conrad Kinch about the turn-based method and benefits to playing a turn-based wargame online, which they added phenomenal drama to, with photographs, flyovers, and more, and consider how this ran similarities to an RPG.
We also discussed solo RPGs, as Chris has been playing The Wretched, where you'll record your experiences as voice notes, creating yourself a memory of what happened. Plus, more solo games that offer us that little bit more, including Thousand Year Old Vampire, Electric Bastionland, Ironsworn, Disciples of Shadow and Bone (and it is said this way around!) and Artefact.
Finally, we chat about the intricacies of Where's Wally turned detective game MicroMacro: Crime City, the release of Wingspan on Switch, and the news about Slay the Spire.
There's plenty packed into this episode, so pop your headphones on and get listening – enjoy!
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