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In this episode of Gotham & Beyond, we turn to one of the most unsettling powers in the DC Heroes 3rd Edition RPG: Telepathy. On page 64, the rules show how telepaths can link minds, coordinate teams, or strike directly at an opponent’s psyche. We’ll break down how the power works, what risks it carries, and why mental combat can be more terrifying than any physical fight. Telepathy is quiet. It’s invasive. And when it works, it can unravel an entire session.
#DCHeroes #TTRPG #BatmanRPG #MEGS #SuperheroRPG #GothamAndBeyond
In this episode of Gotham & Beyond, we turn to one of the most unsettling powers in the DC Heroes 3rd Edition RPG: Telepathy. On page 64, the rules show how telepaths can link minds, coordinate teams, or strike directly at an opponent’s psyche. We’ll break down how the power works, what risks it carries, and why mental combat can be more terrifying than any physical fight. Telepathy is quiet. It’s invasive. And when it works, it can unravel an entire session.
#DCHeroes #TTRPG #BatmanRPG #MEGS #SuperheroRPG #GothamAndBeyond