On this week's episode, a game writer at Wooga, former scriptwriter at Guerrilla Games, former writer for Ubisoft on Assassin’s Creed, former narrative designer at Ludia, and an advocate for aspiring professionals in the industry, Jana Sloan van Geest, joins host Josiah Renaudin to discuss writing stories for games. Jana explains what it's like crafting narratives for AAA titles, how to get into games writing, why each team is an entirely different experience, the differences between main and side quests, and which characters still stick with her. Also, Josiah provides an update on his job situation.