Games Industry Executive Summary

The 8% Problem: Why New PC Games Are Failing | Gies #33


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In this episode, the hosts discuss various trends in the gaming industry, including the dominance of older games, the future of single-player games, and the impact of live service titles. They also delve into the financial strategies of major companies like Ubisoft and PlayStation, the success of co-op games like Split Fiction, and the challenges faced by franchises like Saints Row and Life is Strange. The conversation highlights the evolving landscape of gaming, with a focus on player preferences and market dynamics.


Timestamps:

00:00 Introduction and Springtime Vibes

03:10 Lego Creations and F1 Cars

05:32 Monthly Active Users vs Revenue Analysis

07:49 PC Gamers and Older Games

10:55 Trends in Game Purchases and Player Behavior

13:53 The Future of Game Development

16:56 Assassin's Creed and Ubisoft's Financial Moves

19:46 Exploring Ubisoft's Valuable IPs

21:39 PlayStation's New Studio: Dark Outlaw Games

23:53 The Shutdown of Star Wars Hunters

25:25 Life is Strange: Sales and Expectations

27:49 Disco Elysium's Mobile Port and TikTok Strategy

30:05 The Future of Single Player Games

33:53 Monster Hunter's PC Sales and Console Dominance

38:29 The Sims vs. In Zui: A New Life Simulator

42:48 The Future of Sims and Multiplayer Interactions

43:54 Ubisoft's Anti-Harassment Measures and Community Response

47:10 The Financial Viability of Game Development

50:35 Rumors of PlayStation and Starfield Launch

53:25 Marvel Gaming Universe: Plans and Speculations

58:10 Success of Hazelight Studio's Split Fiction

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    • ⁠Casey Al-Kaisy⁠
    • ⁠Dave Thier⁠
    • ⁠Manu Rosier
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    Games Industry Executive SummaryBy Mighty Diamonds