The Accounts Of Eden

The Accounts Of Eden

By Eden DarvexFictionDrama
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The Accounts Of Eden episodes

  • The Red Wizard Ommedan - Lore of Beyon (LOK)

    Long before kingdoms rose and fell, before dragons vanished into myth, there lived a man whose name would become both legend and warning. Ommedan, the Crimson Sage, the Red Wizard, the Vermillion Dragon Lord, believed that power was neither good nor evil, only a force to be mastered by those with the will to wield it. His pursuit of forgotten magic reshaped the world, earning the loyalty of dragons and the fear of nations alike. Though he was ultimately slain beneath the mountains of Olfri by a man with no magic, only his crimson crown remained, and with it, a legacy that refused to die.

    5 min
  • You Know Nothing- Wearing Us (LOK#6)

    Deep within the strange, wax-covered home hidden beneath the forests outside Notbear, the party finally comes face to face with the elusive wizard Algud, and discovers that the mystery surrounding Bayon's demise is not known to him. What begins as a search for clues quickly spirals into arcane riddles, hidden passageways, and forbidden laboratories humming with unstable magic. As Algud reveals his terrifying theory of a growing continental threat, the group participates in a dangerous ritual that tears open their minds and forces them to witness horrifying visions: pulsing red growths buried in forgotten caves, unseen creatures lurking in the dark, and innocent people suspended in grotesque black cocoons inside the city of Nocturne. With new magical powers, impossible choices, and three separate horrors now demanding their attention, the Ladies of the Knight leave the wizard’s sanctuary knowing one thing for certain, whatever is spreading across the kingdom is closer than they thought.

    1 hr 24 min
  • Over The River and Through the Woods- Wearing Us (LOK#4)

    The road beyond Notbear offers no safety and the woods are no better. The ladies can't shake the creeping sense that something is watching. As the party ventures deeper into the forest in search of Algood steel and shadows collide when bandits emerge from the wilds, forcing the group into a desperate fight. When the dust settles, they make there way to the lost wizard's house. Its odd appearance and the continuously growing concerns about the odd nature of wizards lead the ladies to approach with caution. Their luck seems to run out when they enter the house and find it quiet. The dormant rooms seem empty of presence. With much to see and do the ladies begin to investigate hoping to find Algood's location.

    1 hr 22 min
  • Round and Round They Go - Wearing Us (LOK#4)

    At the edge of Notbear, the party stands at a crossroads, one path leading toward distant lightning and death, the other toward the reclusive wizard Algood, whose knowledge is needed to press forward. Choosing to aid over the mission, they venture north... only to discover a crater crackling with unnatural energy and a stagnant figure at its center. Entering the crater causes lightning to surge through their bodies and fear grips their minds as Ayeth revives the fallen warrior. With his first breath he cries out an oath of vengeance.

    Allies fall, magic spirals out of control, and whatever they’ve found is only the beginning. And if they’re not careful, the next time lightning strikes… it may not leave anyone standing.

    1 hr 48 min
  • A Sharp Truth - Sedition's Saga Entry #3

    The road to Dareth was uneventful in all the ways that matter and deeply unsettling in all the others. We were escorted, not accompanied, by a Tiefling who has already proven he can end us if necessary.

    We spoke of the dream again. We still remember each other, though none of us can say why. The others appear stable unchanged. I have confirmed this from their blood. That should be reassuring. It is not.

    We arrived at the gates of Dareth to something resembling celebration. Vino prepared us for it, though not completely. The smell told me the rest. Whatever we are, we are no longer just travelers. We are being brought somewhere with purpose, and I am no longer certain that purpose aligns with our survival.

    18 min
  • Following the Threads - Wearing Us (LOK #3)

    After surviving the devastating arrival of Gale the Dread, our heroes spend a restless night within the magically warded Lunar Lodge, where uneasy silence reveals far more than safety. Strange figures slip into the forest under cover of darkness, and a lone, grieving dwarf wanders the ruined streets. By morning, the party follows that thread to Burgundy Strongflame, a blacksmith preparing to abandon Notbar, who reveals that the wizard they seek (Algood) has vanished, tearing his very home from the ground and fleeing into the western woods. With cryptic warnings of a growing evil, a mysterious package entrusted to them, and rumors of monsters, bandits, and worse lurking ahead, the party must decide: chase answers into the haunted forest, or be drawn into new mysteries rising within the town itself. Either way, something is moving beneath the surface of Bayon… and it’s only just beginning.

    1 hr 42 min
  • A Waking Nightmare -Seditions Saga Entry #2

    The dream may be over, but the questions it left behind are far more troubling.

    We woke on slabs in a place that felt familiar and frightening. We were surrounded by bodies that did not survive whatever was done to us. A man of faith claims he rescued us, though I am not yet convinced salvation was ever part of the plan.

    The others seem anxious. I need rest but can't quiet my mind. Something was placed inside us, and until I understand what it is, sleep will not come easily.

    16 min
  • An Ominous Arrival - Wearing Us (LOK#2)

    Four unlikely heroes were bound together by the eccentric wizard Moti and sent north to investigate a mysterious threat in the distant town of Notbear. Leaving the safety of Godfrey’s Mansion behind, the party boards an enormous moth to carry them across the skies of Bayon. But before they depart, they encounter another enigmatic wizard who equips them with strange magical tools meant to help them track any unknown evil. As they travel, the vast landscape of Bayon reveals troubling signs: mysterious caravans moving north, rare and valuable trees being uprooted, and dragons flying in unusual numbers. Their journey takes a darker turn when an ancient dragon, Gayle the Dread, passes overhead, a living legend whose immense shadow reminds them that the world may be far more dangerous than they imagined. By nightfall the party reaches the riverside town of Notbear, where nervous guards, quiet streets, and an air of tension. Somewhere within this town the white-haired wizard Sir Algud waits to be found.

    1 hr 56 min
  • An Ominous Arrival -Wearing Us (LOK#2)

    Four unlikely heroes were bound together by the eccentric wizard Moti and sent north to investigate a mysterious threat in the distant town of Notbear. Leaving the safety of Godfrey’s Mansion behind, the party boards an enormous moth to carry them across the skies of Bayon. But before they depart, they encounter another enigmatic wizard who equips them with strange magical tools meant to help them track this unknown evil. What should have been a simple flight quickly becomes chaotic as the group struggles to control their airborne transport, nearly losing companions to the water below before finally taking to the skies. As they travel, the vast landscape of Bayon they identify troubling sign: mysterious caravans moving north, rare and valuable Bivisage trees being uprooted, and dragons flying in unusual numbers. Their journey takes a darker turn when an ancient dragon, Gayle the Dread, passes overhead, a living legend whose immense shadow reminded them that the world may be far more dangerous than they imagined. By nightfall the party reached the riverside town of Notbear, where nervous guards, quiet streets, and unspoken fear. Somewhere within the town, the white-haired wizard Sir Algud waited for the Ladies of the Knight to find him.

    1 hr 56 min
  • The Dream - Seditions Saga Entry #1

    My first entry in the journal will exist only because the preface has told me it should. The dream I had seems to have wiped all recent memories and only left me with the heavy knowledge that the world has ended. Myself and three others are trying to survive in what's left.

    17 min

About The Accounts Of Eden

From the publisher's feed

A collection of Dungeon and Dragons Podcasts