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Rating: Explicit, Parental Discretion is Advised
The group try their hand at a job from the Job Guild and Wentworth recommends one based on their interests. The earn a little money and get their first look into the Half Moon District of Mendeleev.
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Rating: Explicit, Parental Discretion is Advised
The Vibrant Vagrants enjoy a long rest in this moon struck city. They explore, find a home to rest, and get introduced to the Jobs Guild while attempting to find Rodger's whereabouts.
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Rating: Explicit, Parental Discretion is Advised
Combat comes to a close as the crew capture a few of the bandits and save their cart from theft. Evelyn reveals more of his eccentric nature with Meliodus and the group finally reach the city of Mendeleev.
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Rating: Explicit, Parental Discretion is Advised
Combat starts up as the caravan is quickly surrounded by a large group of bandits. The group works to keep the Denovans from being captured and try to protect the carts.
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Rating: Explicit, Parental Discretion is Advised.
The caravan has headed out on the final leg of the journey to reach Mendeleev. Zataz realizes what his imp, Kovel, has stolen and the Vibrant Vagrants work to free the slaves of the curse mark that binds them.
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Rating: Explicit, Parental Discretion is Advised.
The Vibrant Vagrants continue to enjoy their long rest, though, the trade tent weighs heavy on their conscious. Evelyn and Meliodus each get into an interesting stance with Zataz.
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Rating: Explicit, Parental Discretion is Advised.
On this session, the crew enjoy the long needed long rest in the outpost of Vendris. During their stay, they notice a tent has popped up next to the outpost and is offering interesting wares.
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Rating: Explicit, Parental Discretion is Advised.
On this final part of session 10, the party finally arrive at the outpost town of Vendris and can take some long deserved rest. Unfortunately, the recording ended prematurely and cut off some of their activities, so this will be briefly covered at the start of the next session.
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Rating: Explicit, Parental Discretion is Advised.
On part 2 of this session, the party is making their way back to the trade route while attempting to keep the rescued people feed and alive. As their travel continues, the owl's constant presence begins to weigh too heavy for some members.
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Rating: Explicit, Parental Discretion is Advised.
On this episode, the adventurers find themselves a chance offering to spare them from what may be an end to their travels.
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