Studio Manager and King of Bungie, Harold Ryan joins the usual suspects this week and talks about his career path in the game industry and how he beat EverQuest.
Bungie's Audio Director Marty O'Donnell joins the Bungie Podcast this week. Along with mirth and joy, Marty brings tidings and tales from the cold streets of Chicago.
After vacations and hiatuses end, Christopher Barrett, creative director on DLC joins the crew to celebrate Frank’s return. Actually, instead of celebrating Frank’s return, we talk about the Heroic Map Pack.
Guests galore on this week edition of the Bungie Studios Podcast. Grizzled Ancient and Environment Artist Dave Dunn warms the seat of hit and regales us with tales of Bungie’s past. Mission Design Lead Paul Bertone stops in to talk about the NFL and a new segment “Beat the Designer.”
Jonty Barnes, Bungie Studios’ Executive Producer sits in the hot seat this week. Frank talks about what being a producer “feels like” even though he’s never been one. This was recorded before the announcement of Bungie Studios’ newfound independence
It's the Anniversary show! A full year has passed since the Podcast debuted and to celebrate Halo 3 heading to retail we bring a bunch of guests on the longest episode of the Bungie Podcast ever.
The "If, then" show: AI Programmer Damian Isla joins Brian and Luke on this week's Bungie Podcast and explains how the AI in Halo 3 works, and how it changed from Halo and Halo 2.
With Ske7ch in New York, the three musketeers have broken up. Thankfully, there's still plenty of musk to go around at Bungie HQ. This week, Mission Designer Dan "DMiller360" Miller joins Frankie and Luke in the faux-studio.
1 hr 4 min
About The Bungie Podcast
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Listen in as our podcast crew and a rotating selection of special guests talk shop about what it takes to build worlds at Bungie.