The Business of Video Games - The Paradox Podcast

The Business of Video Games - The Paradox Podcast

By Paradox InteractiveBusinessTechnologyLeisureGames
Download on the App Store

The Business of Video Games - The Paradox Podcast episodes

  • Crusader Kings 3 Release - Paradox Podcast - The Business of Video Games

    The Paradox Podcast is back, to discuss the release of Crusader Kings 3!
    We are joined by Christian Daflos, the Product Marketing Manager for CK3, to discuss how the game performed on release and what it took to make it the commercial success that it is!

    On the agenda today:
    -         What the hell is a PMM?
    -         The dreaded Hype
    -         How to prepare for a major release
    -         What was different about CK3’s marketing
    -         What went right and what didn’t
    -         Some boasting (a lot actually)

    Timestamps:
    0:00 - Introduction
    1:41 – What we’ve been playing
    3:32 – What is a Product Marketing Manager & who is Christian Daflos?
    5:57 – The CK3 Boasting Segment
    7:55 – How we prepared for CK3’s launch?
    14:54 – What went right with the release?
    18:10 – What didn’t go right?
    20:50 – What did we learn?
    23:30 – Planning for various scenarios
    27:42 – What does CK3’s success mean for Paradox?
    33:40 – Hype and expectation management
    38:08 – Wrapping up

    You can also find today’s episode on:
    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9lWelcome 
     
    Thank you for listening! See you in the next Paradox Podcast episode, in 2 weeks!

    Support the show
    40 min
  • Epic, Apple and the Platform Wars - Paradox Podcast - The Business of Video Games

    In this episode we are joined by Kim Nordström, Paradox Interactive’s Chief Strategy Officer, to discuss the ongoing legal battle between Apple and Epic! 

    On the agenda today:
    -         What is the Epic vs Apple situation really about?
    -         Why should the industry and players care?
    -         Who can this situation benefit?
    -         Who are we rooting for and why?
    -         The drilling in Daniel’s house (Sorry for that...) 

    Timestamps:
    0:15 – Introduction
    2:15 – What game we’ve been playing
    4:36 – Daniel’s paternity leave, and the PDX Podcast plans
    6:54 – Subject of the Day: Apple vs Epic
    43:01 – Wrapping up

    You can also find today’s episode on:
    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9lWelcome 

     Thank you for watching! See you in the next Paradox Podcast episode, on September 16th!
    __________________________________________________________________________________________________
    ParadoxExtra is a streaming archive of Paradox Interactive. Nearly all of the videos on this channel are recorded live on http://twitch.tv/paradoxinteractive.

    Support the show
    44 min
  • What makes a Paradox Game? - Paradox Podcast - The Business of Video Games

    The Paradox Podcast is back after the holiday break!

    Today we are joined by Julien Wera, Paradox Interactive’s Chief Product Officer, to discuss what all Paradox games have in common, no matter the genre.

    On the agenda:

    • Paradox Game Pillars
    • What is a Paradox Game
    • Why we don’t want to publish every type of a game
    • What to keep in mind when pitching a game to Paradox


    Timestamps:

    0:15 – Introduction

    4:01 – Subject of the day: Paradox Game Pillars

    31:58 – What about games that don’t fit our Pillars well?

    37:00 – Wrapping up & how to use PDX Game Pillars to pitch us a game


    You can also find today’s episode on:
    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9lWelcome 

    Thank you for watching! See you in the next Paradox Podcast episode, on September 2nd!



    Support the show
    40 min
  • The Trends and Future of the Video Game Industry - Paradox Podcast - The Business of Video Games

    Welcome back to the Paradox Podcast!
    Today, with the help of Kim Nordstrom, Paradox Interactive’s Chief Strategy Officer we try to divine the future of the gaming industry, and reflect on our past predictions, both the accurate and the ones we were wrong about.
    On the agenda:
     - The future of gaming consoles
     - Cloud Gaming
     - Subscription Services
     - Impact of 5G on mobile gaming
     - COVID-19 and the coming recession
     - The perspective of indie studios on the shifts in the games industry
     - Interview with Bithell Games, the COO of Bithell Games, developers of John Wick: Hex
     - Interview with David Goldfarb, Director of the Outsiders, developers of Metal: Hellsinger
     - And more

     Timestamps:
     0:15 – Introduction & Blablablablablah
     4:12 – Topic of the day: The Trends and Future of the Game’s Industry
     39:50 – Past & current trends we were wrong about
     45:14 – Wrapping up

    You can also find today’s episode on:
    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9lWelcome 

    Thank you for listening! 
    We’ll be back with your regularly scheduled Paradox Podcast after the summer break!

    Support the show
    47 min
  • Crusader Kings 3 & The Business of a Sequel - Paradox Podcast - The Business of Video Games

    Today we discuss the challenges and opportunity of making a sequel to a highly successful game like Crusader Kings 2.
    On the agenda:
    -  The decision-making process behind greenlighting a sequel at Paradox
    -  Measuring expectations and retaining a franchise’s spirit
    -  How to reach new audiences and appeal to the core player base at the same time
    -  How to prioritize content and features when developing a sequel base game
    -  Answering your questions
    -  A chat with guests from Larian Studios and Fatshark.

    Timestamps:
    0:15 – Introduction & our favorite game sequels
    2:55 – Topic of the day: Crusader Kings 3 and the Business of a Sequel
    17:45 – Chat with Fatshark co-founder Martin Wahlund about Warhammer: Vermintide 2
    27:56 – Chat with Larian Studios Publishing Director Michael Douse about 
    Divinity: Original Sin 2
    32:04 - Answering your questions with Max Weltz, CK3 Product Manager
    42:38 – Wrapping up

    You can also find today’s episode on:
    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9lWelcome 
     
    Thank you for watching! Next episode premiere: June 16th.

    Support the show
    44 min
  • Leaks & Confidentiality - Paradox Podcast - The Business of Video Games

    Welcome back to the Paradox Podcast!

    Today we talk about the subject of video game leaks & confidentiality in the games industry.

    On the agenda:

    • Why is the video games industry so secretive?
    • How do leaks happen at all?
    • Leak stories from Ubisoft and EA with Julien Wera, Paradox CPO
    • How do leaks impact video game developers & publishers?
    • Does the game industry “leak” information on purpose?
    • Working with content creators, NDAs and Embargos
    • Leaks about Cities Skylines, Crusader Kings 3, Stellaris & VTMB2
    • Answering your questions

    Timestamps:

    • Last minute addition: CK3 Release Date leak - 0:00 
    • Intro - 1:43
    • Topic of the Day: Leaks & Confidentiality – 3:17
    • Leak stories from Ubisoft and EA with Julien Wera - 13:40
    • Answering your questions with Jonathan Whitley, Influencer Relations Manager – 20:18
    • Wrapping up - 40:18


    You can also find today’s episode on: 
    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9lWelcome 

    Thank you for listening! 

    Next episode premiere: June 2nd 



    Support the show
    42 min
  • COVID-19 and the Games Industry - The Paradox Podcast: The Business of Video Games

    • In this episode we discuss the impact of the COVID-19 pandemic on Paradox and the games industry. We discuss the condition of the games industry during the pandemic, the challenges of remote work and effect of major event cancellations on developers and publishers.

    We are also joined by our Chief Human Resources Officer, Marina Hedman, to answer your questions about the well-being of our employees and talk about what we do to keep the morale up during this prolonged isolation.

    Discuss this episode on our forums: https://pdxint.at/2PpwHoW 

    • Chapters:
     What we’ve been up to – 0:15
     Topic of the Day: COVID-19 and the Games Industry – 5:19
     Answering your Questions – 28:43

    • The Paradox Podcast is a podcast about the business of video games, brought to you by Paradox Interactive. Daniel Goldberg (Marketing & Communications) and Shams Jorjani (Business Development and Acquisitions) tries to shed a light on a part of the industry which is seldomly spoken of.

    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9lWelcome 



    Support the show
    35 min
  • Video Game Subscription Services - The Paradox Podcast: The Business of Video Games

    • On this episode of Paradox Podcast: The Business of Video Games, Shams and Daniel discuss the Subscription Services in the industry. Listen in to their musing on the present situation and some future predictions! 

    Discuss this episode on our forums: https://pdxint.at/2PpwHoW 

    • Chapters:
    What we’ve been up to – 0:15
    Topic of the Day: Subscription Services – 5:45
    Answering your Questions - 34:17

    • The Paradox Podcast is a podcast about the business of video games, brought to you by Paradox Interactive. Daniel Goldberg (Marketing & Communications) and Shams Jorjani (Business Development and Acquisitions) tries to shed a light on a part of the industry which is seldomly spoken of.

    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9l

    Support the show
    40 min
  • It's Good To Be The CEO - The Business of Video Games - The Paradox Podcast

    • On this episode of The Business of Video Games we finally get the "new" CEO of Paradox Interactive, Ebba Ljugerud, to talk about the first 13 months of being the CEO, as well as the future going forward.

    Discuss this episode on our forums: https://pdxint.at/2PpwHoW 

    • Chapters:
    0:47 - Start
    2:14 - What have we been playing?
    8:29 - First 13 Months of the CEO

    • The Paradox Podcast is a podcast about the business of video games, brought to you by Paradox Interactive. Daniel Goldberg (Marketing & Communications) and Shams Jorjani (Business Development and Acquisitions) tries to shed a light on a part of the industry which is seldomly spoken of.

    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9l

    Support the show
    35 min
  • The Question Quest - The Business of Video Games - The Paradox Podcast

    • On this episode of The Business of Video Games we answer questions that you have posed over the course of the show.

    Discuss this episode on our forums: https://pdxint.at/2PpwHoW 

    • Chapters:
    0:16 - Start
    1:29 - Nintendo Switch Lite
    7:20 - Q&A Start
    - - 7:38 - How Do You Feel About The Store Revenue Cut?
    - - 15:37 - What Projects Do You Do Research On?
    - - 22:04 - How Do You Manage Expectations?

    • The Paradox Podcast is a podcast about the business of video games, brought to you by Paradox Interactive. Daniel Goldberg (Marketing & Communications) and Shams Jorjani (Business Development and Acquisitions) tries to shed a light on a part of the industry which is seldomly spoken of.

    •  Spotify: https://pdxint.at/2HFshtu
    •  Soundcloud: http://pdxint.at/2EYDl15
    •  iTunes: http://pdxint.at/2BnBWBo
    •  Player.fm: http://pdxint.at/2EWTCnl
    •  Poddtoppen: http://pdxint.at/2CiqXGw
    •  Acast: http://pdxint.at/2ExBD9l

    #ParadoxInteractive #Podcast #QnA

    Support the show
    35 min

About The Business of Video Games - The Paradox Podcast

From the publisher's feed

A podcast about the business of video games, by Daniel Goldberg and Shams Jorjani of Paradox Interactive.