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Today we are sitting down in the shop to discuss crafting homebrewed environmental procedures. These are systems that allow your world to interact with your players in a mechanical way and can be a LOT of fun. Want to spice up a dungeon? Create a mechanic that represents how it is flooding with the tide coming in. Is a fight kinda bland? Make the floor have spikes that come up in random spaces each turn. Listen in to learn more about these fun and easy additions to your game!
Check out Errant!
Say hi to us at tabletoppedpod.com or @tabletopped on twitter! Also, check us out on Patreon!
Theme music by Michelle Poulin
By Nick Perron5
2222 ratings
Today we are sitting down in the shop to discuss crafting homebrewed environmental procedures. These are systems that allow your world to interact with your players in a mechanical way and can be a LOT of fun. Want to spice up a dungeon? Create a mechanic that represents how it is flooding with the tide coming in. Is a fight kinda bland? Make the floor have spikes that come up in random spaces each turn. Listen in to learn more about these fun and easy additions to your game!
Check out Errant!
Say hi to us at tabletoppedpod.com or @tabletopped on twitter! Also, check us out on Patreon!
Theme music by Michelle Poulin

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