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The Supernatural Club is back—and this season, they're taking it to the slopes. After what they encountered at The Devil's Playground, these teens all deserve a nice ski trip, but Mike and the mountain may have other ideas...
Featuring:
Liam as your Keeper of Secrets
Thomas as BJ, sound design
Kt as Theo, editing
Duncan as Hecate, actually rich enough to ski
and The Old Gods, as themselves
Gameplay inspired by Call of Cthulhu 7th edition and "The Dare" by Kevin Ross and Sentinel Hill Press.
** Use headphones/earbuds for best listening experience**
No official upload schedule, so be sure to follow the show on your podcast app to know when new episodes are available!
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instagram.com/evilsorcery
It was Halloween night, 1987, when the Supernatural Club explored the Devil's Playground.
Now, Beej loses time in the hospital as he recovers from his encounter with Ms Whittle.
Please enjoy the first of this 2-part BJ solo session as a little taste...
We can't wait for you to hear The Devil's Playground Season 2: Slopes of Insanity.
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instagram.com/evilsorcery
twitter.com/evil_sorcery
The Supernatural Club finds The Devil's Playground—but what will they find inside?
Thanks for listening along to the series, everyone!
Connect with us and keep up to date about future projects:
twitter.com/evil_sorcery
The kids head to the trailer park to talk about the very-not-normal Friday night they're having.
The strange yellow sign suggests the gang might be dealing with an Old God. The collected Necronomicon Passages have a surprising author. Mr. Kemp remains the greatest teacher in the world.
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The Supernatural Club searches for the key in The Howler House. Hard to say what the scariest thing is -- The coyote taxidermy? The man in the Buick LeSabre? The trap door?
Happy Halloween!
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The aftermath of the seance has the kids shook up and locked down. When they can finally meet up again, the wheels really get turning -- and who cares if the wheels are on a stolen car?
Hec gets a sick scar, Dirk gets a new look, Theo makes a phone call, and BJ is Losing It.
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The Supernatural Club gears up for a seance.
What's a microfishe? ... What's that smell?
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Meet the players and characters of The Devil's Playground. Maggie goes missing and the Supernatural Club's investigation begins. Could it be aliens? Sasquatch? Mothman? ...Patrick?
Gameplay inspired by Call of Cthulhu 7th edition and "The Dare" by Kevin Ross and Sentinel Hill Press.
In Big Reach Alberta, in 1987, a strange disappearance shakes a small town.
Naturally, the Supernatural Club steps up to figure it out and find their friend.
Episode 1 coming October 10, 2022.
The podcast currently has 9 episodes available.