Gwen and Chris discuss health, both mental and physical and the challenges working in the games industry can present to those things from crunch to working on games that include dark themes and content.
Off the back of The Atlantic article "Video Games Are Better Without Stories" Gwen & Chris discuss how games can tell unique stories and build character bonds other mediums cannot.
Persona 5 has caused waves in the streaming community as developer Atlus have laid out strict guidlines for the broadcast of it's game. Gwen & Chris look at both sides of the argument.
Mass Effect: Andromeda has caused some controversy pre-release with its character animation. Gwen is a character animator. Let's get into this. twitter.com/DialogBoxCast twitter.com/direGoldfish twitter.com/chrisslight
Gwen & Chris discuss honesty, open world crafting fatigue, Gigantic, Armello and a meeting with Tim Schafer on a red carpet.
53 min
About The Dialog Box
From the publisher's feed
Conversations on game development hosted by game developer Gwen Frey (Bioshock Infinite/The Molasses Flood/Kine)and Chris Slight (Games Journalist/Host).