Gwen talks to Chris about how a studio culture is created and what pitfalls there can be. They also get in to out sourcing work and how much strain this can initially put on a team.
Chris is back from PAX South to tell tales of the convention. They then go super deep with just how nerdy Gwen and Chris were as kids. (There's a bunch of Stargate: SG1 chat in here.)
Gwen and Chris look at the Steam end of year sales figures, discuss big publisher indie labels, open world single player games not suffering in 2017, tech animation being on point this year and the crazy VR/AR future.
Chris lists his Game of the Year contenders, honourable mentions and winner, Gwen looks forward to making more games.
29 min
About The Dialog Box
From the publisher's feed
Conversations on game development hosted by game developer Gwen Frey (Bioshock Infinite/The Molasses Flood/Kine)and Chris Slight (Games Journalist/Host).