Digital Talks

The eSport market and its emerging opportunities


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The business of e-Sport is a multi-billions dollar #industry with a growing international #audience that is estimated to reach 646 million by 2023*. As the #industry expands, there are #job opportunities in various areas, including engineering, #law, #marketing, artificial intelligence, PR/events, #virtual reality...

Underpinned by an #agile infrastructure and passionate users, the market clearly offers perks opportunities and is an attractive game field for #entrepreneurs and professionals.

To understand the #ecosystem of the e-Sport market globally and nationally (Belgium), Digitalcity.brussels interviewed Gilles Tinant - Coordinator of the e-Sport association at the ULB. In this discussion you will learn:

  • Why eSport differs from traditional sports and how it is part of the gaming market;
  • Who are the key players of the market;
  • What does the core audience look like;
  • The trends that have emerged in a post-pandemic era;
  • The promotional potential for brands;
  • What are the latest notable technological innovations;
  • Why does the entrepreneurial sector lacks visibility and funding in Belgium?
  • What are the job and training opportunities?
  • ...

    Listen to our Podcast episode to get a better understanding of this #growing industry!

    www.digitalcity.brussels

    #expert #interview #podcast #tech #IT #digital #AI #VR #gaming #videogames #bruxelles #belgium #belgique #association #challenges #innovation #career #emploi #werk #formation #training #opleiding

    *PWC report - 2020

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    Digital TalksBy Digitalcity.brussels