Today on the podcast, I go over the book of random dungeon tables, and if it could help a DM get out of a jam and help inspire ideas?
This book helps dungeon masters and game masters cut own their prep time and have more fun at the gaming table. Grab some dice and roll up a dungeon. Inside discover: 1,200 Room Items, 300 Dungeon Descriptors, 100 Maladies, 100 Bodies, 100 Inscriptions, 100 Statues with a Secret, Dungeon Origins, Items to Find, Foes and Rivals, Combat Complications, Clues to Larger Quests, Trap Triggers, Trap Effects, Non-Combat Encounters, Weird Scenarios, Riddles, Dungeon Maps, and More!