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While Blake continues trekking through the Resident Evil series, or at least the good ones, Sean has finally finished Dark Souls 3 and is ready to discuss it at length. Being the cranky pair they are, both hosts agree that the game is good, but think there's something missing that keeps it from being one of From Software's top-tier releases. Want to know what that missing special ingredient is? Well listen in and maybe we'll figure it out, or at least we'll kinda circle around what this thing is and table the matter for another day, because games are complicated.
While Sean is still stuck in Miyazaki-land with Dark Souls 3, Blake has ventured onward from Sekiro: Shadows Die An Undetermined Number of Times to begin Final Fantasy XII: That One You Probably Skipped. That's right, for once Blake is playing the older game, and to keep up with this opposite-world trope it's one Sean has actually played before. What follows is a lengthy discussion about the merits (or lack thereof) of various Final Fantasy battle systems, how much the world of video games has changed with social distancing in full force, and when exactly Polygon stopped sucking so much.
Do you like Hidetaka Miyazaki games? Of course you do. Everyone likes Miyazaki's games, because not liking them is to not like games at all—or at least to have bad taste. In any case, both of us have been delving into his last real (i.e. non-VR) titles, Sekiro: Shadows Die Twice, and Dark Souls 3, and we take the incredibly controversial position that From Software's games are, in fact, good. Trailblazing!
After a recording break of… well, longer than we care to think about, we’ve returned to the realm of podcasting just in time for the world to fall apart around us. Nice. Anyhow, for the first episode of our hopefully more-consistent second try at this whole podcasting business, we got down to business and spent most of our time catching up on the games we’ve been playing. That consisted of the relatively hot, new-ish release Doom Eternal on Blake’s front, and the relatively cold, two-console-generations-ago-ish release Mario Galaxy from Sean. Also in the mix were La Mulana, Divinity: Original Sin II, Death Stranding, Hearthstone, and some discussion about our differing feelings about exploration in video games.
Theme music provided by Icefields. Find more of Icefields' music on Soundcloud, Spotify, and Icefieldsmusic.com
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