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Frog and Snacks butt heads over how difficulty in games should be used, or whether it should be used at all. The guys talk about what difficulty really means and how it can be interpreted from person to person. Snacks gives his fire and brimstone Calvinist/Puritanical hot-take on why overcoming difficulty is tantamount to Providence.
The guys go over how big the chasm has become between local and online co-op. Frog reads some tea leaves on the direction Nintendo will go in integrating both of their new consoles and the cooperative functionalities, and Snacks gives some real talk on physical games vs. digital games.
Frog and Snacks bring up the highly contentious issue of video game remakes and remasters, focusing much on FF7. Why are games remade? how much of it is the will of the fans and how much of it is a cash-in by the development team? What games need to be remade and what games should be left alone? What super important game has Frog never played? All these questions and more are addressed in this weeks episode
In the first installment of the Frog and Snacks Game Club, the guys go over a personal favorite, the first Metal Gear Solid. The crew does a deep dive on why the game was important, what some of the major themes were, a couple of small items that you may have missed on your first play through, and whether or not the game has "aged" well. Expect an objective, humorous, and deep take on the classic Metal Gear Solid!
Frog and Snacks do a deep speculatory dive into what to expect from Microsoft, Sony, and Nintendo in 2016. Frog is robotically clairvoyant while Snacks just constructs tinfoil hats
Frog and Snacks talk about what they thought the biggest stories of 2015 were, and give each concept a little play. As an added bonus, they give their takes on the new Star Wars movie.
The guys tackle a bunch of news stories over the past few days - some nostalgia whoring and general saltiness in the pokemon world and GameFAQs polls, Smash Bros rounds out its roster, and Kojima is finally free of the shackles of his former overlords. Mokujin from Tekken takes up about 99% of the discussion that actually matters, though.
Frog and Snacks go over the purpose and successes and failures of the 2015 Game Awards. What was great? Who got blasted? Why were people mad? What did they do really well? What could they do better? Why is there even a game awards?
Frog and Snacks return to talk about Nintendo's unified account system, and the possibility of achievements in Nintendo games. Also discussed are the upcoming Game Awards and our predictions for best game/developer/shooter of 2015.
Frog and Snacks have successfully obtained PAX East badges, and talk about battlefront and the PAX experience briefly before delving into everything that was discussed in last week's Nintendo Direct. Tea leaves, real talk, math, and big words all make an appearance in this episode.
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