The Game Dev Show

The Game Dev Show

By Kaley and LukeLeisureGames
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The Game Dev Show episodes

  • TGDS S2E9 Warren Spector - Otherside Entertainment

    This week on The Game Dev Show we’ve got the first part of our two-part interview with the legendary Warren Spector, Studio Director at OtherSide Entertainment and all-round industry veteran.

    Warren and his teams have created some of the most iconic worlds in gaming, like Deus Ex, Ultima, System Shock, and even Epic Mickey. As the father of immersive sims, Warren takes us through the inspiration for Deus Ex and how he built an immersive, believable future that captured the minds of gamers then, and still does today.

    We get a little philosophical as we talk about what success means in AAA and Indie, the emotional cost of selling a studio, discuss what has driven Warren throughout his career and discuss the Half Life 2 episode that never was...

    1 hr 8 min
  • TGDS S2E8 Curtis Cherrington - Electronic Arts (EA)

    Join us for this week’s episode of The Game Dev Show where we’ve been lucky enough to speak to Curtis Cherrington, Senior Manager of World-Wide External Development at Electronic Arts (EA). Curtis has been working in the games industry for nearly 30 years at some of the industry’s biggest companies.

    1 hr 5 min
  • TGDS S2E7 Celia Hodent - Phd in psychology and Game UX Consultant

    On this week's episode of The Game Dev Show we had the pleasure of hosting UX Game Consultant, Phd in psychology, and author of The Psychology of Video Games and The Gamer's Brain, Celia Hodent.

    We cover Celia's past experience as Director of UX at Epic Games, including the importance, impact, and state of User Experience.

    Celia's experience and perspective provide a unique insight into player psyche and the psychology around video games...both fact and fiction.

    1 hr 2 min
  • TGDS S2E6 Yoan Fanise - DigixArt

    On this week's episode of The Game Dev Show, we've had the chance to speak to DigixArt's Yoan Fanise about his career in games and the incredible Road 96!

    We recorded the episode earlier in the year, so you can tune in for a behind-the-scenes look at Road 96 recorded before its release in August, as well as discovering more about what led to the game's inception.

    We also get a chance to chat to Yoan about his early days as a DJ and making game audio for the PS2, as well as his work on renowned, hard-hitting titles like Valiant Hearts and 11-11: Memories Retold, and founding his own studio at DigixArt.

    47 min
  • TGDS S2E5 Preston Watamaniuk - BioWare

    This week on The Game Dev Show we’ve been lucky enough to speak to Preston Watamaniuk, Game Director at BioWare, who helped design many of the industry’s most iconic RPGs, including Mass Effect 2 and Star Wars: Knights of the Old Republic.

    Preston takes us through his love of Star Trek, Lord of the Rings, and Star Wars, his appreciation of authentic experiences, his beginnings working as a garbageman, and dives into how he got started in game and system design.

    We also cover his work at BioWare, what 'RPG' means in 2021, how to inspire creativity, and his views on game design.

    1 hr 18 min
  • TGDS S2E4 Jorge Sanchez Magdaleno - Mediatonic Games

    Delighted to have hosted Art Director Jorge Sanchez Magdaleno from Mediatonic Games / Epic Games .

    Jorge takes us through his brilliantly travelled career in art. A journey covering Lionhead Studios , Rare Ltd , and Mediatonic Games .

    We cover Jorge's love for Diablo, his WIP comic book and we get technical on all things art, including: the creative process, the power of colour and light, and the unsung heroics of environmental artists.

    48 min
  • TGDS S2E3 Ville Rauma - Fingersoft

    This week on The Game Dev Show we are joined by Fingersoft's COO Ville Rauma.

    Ville takes us through many points in his unique career from Game Programmer to COO. We also discuss the Finnish development scene, its sense of community, mobile's relevance and validity as a genuine gaming platform and much more.


    1 hr 7 min
  • TGDS S2E2 Justin Ma - Subset Games

    Season 2 of TGDS continues this week as we chat with the serene Indie genius, Justin Ma, co-Founder of Subset Games and co-creator of FTL and Into The Breach.

    We cover Justin’s career at 2k, founding Subset Games, the philosophies on indie development and following up after FTL

    1 hr
  • TGDS S2E1 Michael Fridley - Squanch Games

    For the first episode of season 2, Kaley and Luke are joined by Michael Fridley. Mike is the Studio Director of Squanch Games

    Kaley and Luke explore Mike's journey in the games industry, his work at Squanch with Justin Roiland (co-creator of Rick and Morty), the challenges of humour in games, how un-funny Luke is and as always...a bit about DnD.

    57 min
  • TGDS Season 1 Recap

    A short episode where Kaley and Luke discuss some of their favourite moments of season one, before the imminent launch of season 2. Features various guests from the games industry. 

    20 min

About The Game Dev Show

From the publisher's feed

Ever wonder how your favorite video games got made? The Game Dev Show dives deep into the challenges, breakthroughs, creative processes, and personalities that shape the games industry from the inside.