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Adam, Austin, and Jeff head back to a galaxy far, far away to dive into the debut title from Bit Reactor, Star Wars: Zero Company. Join them as they break down its XCOM-inspired tactical combat, memorable cast, intriguing story, and the unsurprising realization that this podcast is now roughly 11% Star Wars.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
In the early 2000s, Peter Jackson's The Lord of the Rings trilogy took the world by storm, and gave rise to two of the most beloved movie tie-in games of all time: The Two Towers and The Return of the King.
This month, we return to Middle-earth to discuss how EA translated the films into surprisingly great action games, and whether they still hold up more than two decades later.
Along the way, we take a look back at the movies themselves, their incredible legacy, and delve into why this particular iteration of Middle-earth has endured.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
In celebration of The Witcher 3’s newly announced DLC, join Adam and Austin as they return to where it all began. Originally recorded in early 2020 following the breakout success of the Netflix series’ first season, this final episode "from the vault" explores CD Projekt Red’s ambitious, bizarre, and deeply imperfect 2007 debut: The Witcher.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
Austin and Adam sit down to talk about what they've been playing so far this year: what they enjoyed, what they didn't, and what they've missed out on.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
Adam and Austin give their takes on a slew of upcoming and recently announced games, including Star Wars: Zero Company, The Ocarina of Time Remake, Resident Evil: Veronica, Fable, Exodus and more.
...and of course, their most anticipated, Final Fantasy 7: Revelation.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
In an era when 3D console games were still finding their footing, one game set a standard for an entire generation. Often regarded as many player's all-time favorite game (Austin's included), join the Games Gone By crew as they dive into The Legend of Zelda: Ocarina of Time.
From Kokiri Forest to Ganon's Castle, they revisit the puzzles, dungeons, and music of one of gaming's most influential titles to see if it still holds up nearly three decades later.
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Music Credits:
Introduction — "Boy Without A Fairy" by Dr. Awkward
YouTube
Listen to more here: Spotify
Outro — "Zelda's Lullaby" (Slide Guitar Cover)
Performed by Andy Kahrs
YouTube
Listen to more here: Spotify
All other music from The Legend of Zelda: Ocarina of Time
© Nintendo. Music composed by Koji Kondo.
Music compiled from footage by YouTube channel “Pure”
Compilation Video
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
Before Apex Legends, Respawn delivered Titanfall 2, a shooter defined by unrivaled movement mechanics, chaotic large-scale battles, and memorable mechanized combat. Join Adam, Austin, and Jeff as they break down what made it special, why it never found a lasting audience, and what might be the single greatest FPS campaign mission ever devised.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
In 2010, a young man named Kan Gao's grandfather would become seriously ill. Unbeknownst to anyone at the time, this tragedy would inspire one of the most introspective and emotionally resonant video game projects in recent memory.
Join Adam and Austin as they laugh, cry, and banter their way through To the Moon and its sequels, a series about lingering regret, altered memories, and the fragile search for meaning at the end of it all.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
Originally released in 2003, Fire Emblem: The Blazing Blade was the game that quietly brought Intelligent Systems’ long-running strategy RPG series to a Western audience, following many players’ first brush with Fire Emblem through Super Smash Bros. Melee’s Marth and Roy.
Join Adam and Austin as they recount Austin bumbling his way through Elibe as a pre-teen, geek out over the game’s ageless animation style, break down why Blazing Blade became Fire Emblem’s Western foundation, and discuss how this entry earned its legendary status.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
As mentioned in the Anthem proper episode, Adam and Austin gave their first impressions of Anthem mere weeks after it launched on Adam's old college radio show, CyberPunk FM.
Take a trip back to 2019: Before the Schreier article, before Mark Darrah's dev diaries, and before this game went on to become one of the most notorious live service disasters in gaming history.
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Follow us on social media @thegamesgonebypodcast
Contact us at [email protected]
From the publisher's feed
Ramblings and retrospectives from three lifelong gaming enthusiasts.