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MELEE! The progenitor of all the architectural trauma and trouble has been excavated, and it’s a familiar piece of edifice. it’s time to step up or be stepped on, as the team confronts a fiery special events manager, and the scenery-chewing monstrosity behind these SICK buildings! How does a Deamon Knight who won’t use weapons fight back against such ill-wrought dangers? Answers to this burning question and more in the finale of THE HOUSE OF EAVES. We better get paid for this fracas…
The team
If you enjoy The Questing Network, support the development of the show and the game over at Patreon.com/Stillfleet
For more information, head to Stillfleet.com
By The Stillfleet StudioMELEE! The progenitor of all the architectural trauma and trouble has been excavated, and it’s a familiar piece of edifice. it’s time to step up or be stepped on, as the team confronts a fiery special events manager, and the scenery-chewing monstrosity behind these SICK buildings! How does a Deamon Knight who won’t use weapons fight back against such ill-wrought dangers? Answers to this burning question and more in the finale of THE HOUSE OF EAVES. We better get paid for this fracas…
The team
If you enjoy The Questing Network, support the development of the show and the game over at Patreon.com/Stillfleet
For more information, head to Stillfleet.com