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Welcome to episode 0 of the BX/OSE solo campaign where the dice determine everything. We start this episode by making our 5 starting characters in this journey and setting our world overall. While also setting some basic ground rules.
My homebrew creations and rules: https://drive.google.com/drive/folders/1-0CRKOXMYbcqq3vAXJqVMNiO2l1-QLAP?usp=sharing
We are back and ready to get the podcast going again! We shall have many guests, many new series updates, and a campaign update in one video! Thank you all for being so patient and I am ready for the next part of all of this!
My homebrew content and rules and world lore: https://drive.google.com/drive/folders/1Vc0xVPYzhgPiKlZlmIMpwUjgddxosf5z?usp=sharing
The party finally turns in their final quest from the city of whiterun and is paid what they are due. Now the party strives to tie up loose ends and hopes to not get dragged into more.
Link to my creations: https://drive.google.com/drive/folders/1Vc0xVPYzhgPiKlZlmIMpwUjgddxosf5z?usp=sharing
With the party entering the forest and heading to the plea of the castellan Agnes, they find themselves overwhelmed with creatures never seen before and an encounter that could leave one of them dead.
Link to my House rules and creations: https://drive.google.com/drive/folders/1Vc0xVPYzhgPiKlZlmIMpwUjgddxosf5z?usp=sharing
In episode five, we join our heroes heralded as saviors of the town of Whiterun in their off time, they partake in restocking and gearing up for the next quest in their venture. When they are summoned though to finally talk to the chancellor of the Barons privy council, the old woman pleads with them. What will the party do?
Link to all of my rules and created homebrew things: https://drive.google.com/drive/folders/1Vc0xVPYzhgPiKlZlmIMpwUjgddxosf5z?usp=sharing
In this climatic episode four, the party closes a dungeon in record time in and outside of the game while experiencing some complications during the final stand. What will our heroes do after tallying everything together and what will they pursue?
In episode three of the podcast campaign, our party ventures deeper into the depths of the spire and finds out what lies beneath the floor of water on the floor they are on and many secrets reveal themselves as they begin to rest for the first time in the dungeon. After the eventful rest, many secrets begin to expose themselves.
In this second episode, the party fights with the denizens of the dungeon and discovers some information that leads them to delve quickly into the dungeon looking for something.
In this episode one of the official B/X campaign on the podcast, we have our group of members from all walks of life here to find out what lies deep in the Ice-crown spire!
My homebrew content and rules: https://drive.google.com/drive/folders/1Vc0xVPYzhgPiKlZlmIMpwUjgddxosf5z?usp=sharing
Immerse yourself in the thrilling debut episode of our solo campaign set in a world shrouded in darkness, where every twist of fate is decided by the roll of the dice. Journey alongside a brave group of five souls as they boldly venture into the crypt beneath Saint Aldric's church to face the terrifying undead lurking within. Uncover the mysteries hidden in the depths below as they strive to unravel the secrets of their grim fate. Don't miss this gripping tale of danger and the unknown!
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