Zelda, Link, and Ganon, the principle trio of The Legend of Zelda franchise. Where does this dynamic find its roots, and are those roots beyond that of the video game world they exist in? Real-world mythology and video games meet in this episode, two worlds colliding with such great force! The Lore Research Lab takes a look at the way mythology appears in The Legend of Zelda: Breath of the Wild, and how this interacts with mythologies known to humankind. It's pretty crazy stuff, and the dive is a deep one - the potential video game universes have are truly endless!
- Interactive Map of Hyrule
- 10 000 Years Ago Myth Tapestry
Tale of the Bamboo Cutter
An excerpt from Kojiki: An Account of Ancient Matters, trans. Gustuv Herdt (Columbia University Press, 2014), 8–25. Ō no Yasumaro and Gustav Herdt. 2014. The Kojiki: An Account of Ancient Matters. New York: Columbia University Press.
Campbell, Karlyn K. Inventing Women: From Amaterasu to Virginia Woolf. (University of Minnesota, 1998), 111-126.
Excerpts from Tale of a Bamboo Cutter (Taketori Monogatari), trans., Donald Keene, in Haruo Shirane, ed., Traditional Japanese Literature: An Anthology, Beginnings to 1600 (Columbia University Press, 2007), 170–171 and 179–184.
The Mahabharata, abridged and translated by John D. Smith. London: Penguin Books, 2009.
Aonuma, Eiji. The Legend of Zelda: Hyrule Historia, translated by Michael Gombos et al. Milwaukie: Dark Horse Books, 2013.
Kayama, Naoyuki et al. The Legend of Zelda: Breath of the Wild - Creating a Champion, translated by Keaton C. White. Milwaukie: Dark Horse Books, 2018.
Sao, Akinori, Ginko Tatsumi, and Chisato Mikane. The Legend of Zelda: Encyclopedia, translated by Keaton C. White. Milwaukie: Dark Horse Books, 2018.
(Creator's Note: The content in this episode deals with certain cultures, religions, and myths in the real world; all research discussing such information is explained and described solely from a scholarly perspective. I do not claim ownership over the products, sources, and images that come from this game; images have been taken from my own game and are solely being used for entertainment purposes.)