The Medusa's Cascade

The Medusa's Cascade

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The Medusa's Cascade episodes

  • Collateral Damage - The Golden Statue Incident
    The Barovia Job Ch. 12


    The party fights some ghostly knights and then tries to take a parting gift, to the chagrin of the Journeyman.

    Background Music by Prod. Riddiman and Syrinscape

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 35 min
  • Collateral Damage - Three of Swords
    The Barovia Job Ch. 11


    The party is dropped near the potential location of the answer to the first Tarot Card.

    Background Music by Prod. Riddiman and Syrinscape

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 50 min
  • Collateral Damage - No Good Deed
    The Barovia Job Ch. 10


    The party must fight their way out of an old windmill inhabited by hags so they can explain their current situation to their patron.

    Background Music by Prod. Riddiman and Syrinscape

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 24 min
  • Collateral Damage - One Job
    The Barovia Job Ch. 9


    Collateral Damage runs into people they thought they wouldn't see again and then goes from one confrontation to another... in quick succession.

    Background Music by Prod. Riddiman, Syrinscape, and Michael Ghelfi (YouTube and Patreon)

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 39 min
  • Collateral Damage - Deja-vu
    The Barovia Job Ch. 8


    Collateral Damage makes their way to the Bergomeister's Manor to have a meeting, but things in Barovia are never as simple as they seem...

    Background Music by Prod. Riddiman, Sword Coast Soundscapes, James Webster, and Autumn Cozy

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    3 hr 11 min
  • Collateral Damage - Escapes and Explanations
    The Barovia Job Ch. 7


    The party has defeated the monsters in the basement; now they need to get out of the Death House. Unfortunately, that's easier said than done.

    Background Music by Prod. Riddiman and Sword Coast Soundscapes 

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 55 min
  • Collateral Damage - Monsters in the Basement
    The Barovia Job Ch. 6


    Collateral Damage regroups after the two-pronged battle in the first basement level of the Death House and makes their way further down towards the continuous chanting. Things are not as they seem...

    Background Music by Prod. Riddiman and Sword Coast Soundscapes

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 25 min
  • Collateral Damage - Curiosity Can Kill
    The Barovia Job Ch. 5


    Collateral Damage continues to search through the basement of the ghostly building that houses the child specters, Rose and Thorn. Searching for the chanting turns into a dangerous game of "Will I Regret Touching This?"

    Background Music by Prod. Riddiman and Sword Coast Soundscapes

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 34 min
  • Collateral Damage - The House of Nope
    The Barovia Job Ch. 4


    Collateral Damage bargains with ghost children and fights their way through the basement of the house that screams "Nope". 

    Background Music by Prod. Riddiman, Sword Coast Soundscapes, and Epic Journey

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 16 min
  • Collateral Damage - The Black Cat
    The Barovia Job Ch. 3


    Collateral Damage searches for answers in the village of Barovia and finds more than what they bargained for.

    Background Music by Prod. Riddiman, Sword Coast Soundscapes, and Epic Journey

    Theme Music written and performed by Gaetano Semilia 

    Mixed by Thomas Lapierre III 

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 35 min

About The Medusa's Cascade

From the publisher's feed

D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring parties Collateral Damage and Blood & Booze (Season 1…