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The LFVCU expeditiously leave the scene in order to get medical care before one of them is introduced to their new disorder.
Death is dealt in the continuation of the LFVCU's fight with Capt. Doug Caliburn.
The LFVCU continue their tail, Jerry puts the group in jeopardy, Caleb gets an update from Longo and Roy pulls a trigger.
McCallister finishes his interview, the LFVCU employ their best surveillance tactics and find themselves back in an all too familiar place.
The LFVCU realizes a critical error was made, Lang asks for a reference, priorities and viewpoints are established, and McCallister conducts an interview.
The LFVCU brainstorm how to go about honey-potting Dan Winter's captains.
Roy and Caleb visit a pleasant smelling pawn shop, the group deliberates over LaRocca, a gamble pays off, names get put to faces and the LFVCU leverage their favorite reporter.
Caleb and Roy review leads- both old and new. Meanwhile, Ray and Jerry try to pry more information from Little LaRocca.
The table addresses an audio issue before Ray has an extended conversation with Sgt. Greg Atkins- and makes a gamble. Roy and Caleb talk about identity, a body gets ID'd and a reported car-jacking brings up questions of trust.
From the publisher's feed
Join The Nasty Table, where five friends and longtime players of Table Top Role-Playing games play together in various campaigns across different systems and settings (Delta Green,…
Currently Playing: Dungeons and Dragons 5e
Tune in for new TTRPG actual play episodes every Tuesday!
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