
Sign up to save your podcasts
Or


DESCRIPTION:Nintendo Shadow-Dropped a new Animal Crossing Trailer, but it wasn't quite what we thought! New Horizons is getting a 3.0 update as well as a Switch 2 Edition with brand new features, places to go, and things to do with friends! Listen to an in-depth analysis of the trailer as well as how some of the predictions I made for AC6 lead me to believe it's even more possible!Link to the Document:https://docs.google.com/document/d/16XzzhE5yrUECsLlJ2cr1UgzpugdfBCA7VitHnto9lhs/edit?usp=sharing
In Episode 4, we address the LITERAL Elephant in the room of the current state of villagers as they were in AC:NH, how to fix this without generative A.I., and how I myself would fix them in my new game concept in brining them from one-dimensional (personality) to three-dimensional (personality, aspiration, dream).
Adding a Boat Dock, Vast Ocean, Tidal Phases, Mysterious Caves, and Train Station to the town landmark list..
Document
https://docs.google.com/document/d/16XzzhE5yrUECsLlJ2cr1UgzpugdfBCA7VitHnto9lhs/edit?usp=sharing
DESCRIPTION:
In season one of the Nintendidn't (So We Did) Podcast, myself (and special guests) will be going through my creation. A full and complete game concept for "Animal Crossing: Small Town, Big City". In Episode 3, we deep dive (literally) into the concept of the Vast Ocean with Mini-Islands and the means of traveling the Ocean, DRIVABLE BOATS! We discuss the fixes we would make to Animal Crossing at it's current state, especially the long wait times when friends come into the town.
Link to My Document: https://docs.google.com/document/d/16XzzhE5yrUECsLlJ2cr1UgzpugdfBCA7VitHnto9lhs/edit?usp=sharing
In season one of the Nintendidn't (So We Did) Podcast, myself (and special guests) will be going through my creation. A full and complete game concept for "Animal Crossing: Small Town, Big City".
In Episode 2, we deep dive into the Town Square and the shops we want and the Nook's Cranny upgrades we were ROBBED of in New Horizons. There are four shops, the Town Hall, and the fountain to discuss so make sure to stay until the end for more on the deeper story of the game I have created!
Link to My Document: https://docs.google.com/document/d/16XzzhE5yrUECsLlJ2cr1UgzpugdfBCA7VitHnto9lhs/edit?usp=sharing
In season one of the Nintendidn't (So We Did) Podcast, myself (and special guests) will be going through my creation. A full and complete game concept for "Animal Crossing: Small Town, Big City".
In Episode 1, we are looking at the game introduction and how it is similar but different than the past games. There are some returning and new features to share so stick around for the whole show to grow in Animal Crossing Switch 2 hype!
Welcome to the Podcast where we create, imagine, and do what Nintendo DIDN'T do. On today's first "Nintendidn't" Podcast, we are going over the recent Nintendo Direct and I'm sharing my thoughts on the highs (and LOW lows) of the direct as well as adding some of my thoughts that would have made an hour direct an hour worth our fullest attention!
From the publisher's feed