After working out a plan to deal with the MacAllistar building, the agents gather supplies and work to remove the residents before it's too late. Agent Ward's sticky fingers pluck a keepsake. Agent Winters can't help by help himself to a special painting.
In full recovery mode, Lillian works with Sigmund to rest. Sam explores Nairobi's various neighborhoods. Drummond picks up a replacement camera and does a little digging into the Carlyle Expedition. Meave sings a special song for her fellow hotel guests.
A dark night filled with intense pain and emotions boils over on the streets of San Francisco. In a final act, threads which once bound Kindred together are shattered. Sylvestre makes a plan to deal with Pastor Fred.
As the Orient Express hurtles down the tracks, the Investigators play a deadly game of search and destroy, with Comte Fenalik eager to claim his prize. In this desperate moment, can our Investigators come together and put a stop to this terror?
Four actors take up the role of playing teenage summer camp attendees and begin to uncover the campground has a dubious history with surprises around every turn.
As the fires pick up, the Investigators seek to stop a sorcerer from destroying their only transportation to Nairobi. Meave and Jack focus on finding Lillian in the darkness, while Sigmund brings equality to his fresh minted triage unit.
With the Investigators still reeling from the first attack from the Comte, the Orient Express turns into a horrific scene, as bodies begin to pile up. Richard makes a desperate choice in hopes of surviving the night, while Fraser and Lady Elisabeth begin the hunting for a solution.
With the echoes of the MacAllistar still ringing in their ears, the agents move to find safety and regroup. The experiences inside the Night Floors take their toll, for some more than others. CW: This episode contains Mature themes
As the night train hammers the tracks toward Nairobi, Sam hunts for the sorcery's source. Meave tries to control the flames, while Lillian tests her mettle and training on top of the train.
Alex receives and important message about a meeting at the Temple of Michael which requires their immediate presence. As the night grows long, a spark is lit on a fuse which they cannot quench.
57 min
About The Old Ways Podcast
From the publisher's feed
A narrative focused show in an actual play format where a group of great role-players entertain you with experiences in new and published scenarios. Call of Cthulhu, Delta Green, RuneQuest, Cypher…