In this episode, location-based virtual reality (LBVR) entrepreneur, Bob Cooney will interview a diverse panel of LBVR game creators, operators and distributors as they discuss the Practicality of VR in Location-Based Entertainment. Pioneers such as VRSenal, The Family Entertainment Group, Creative Works, and Lucky Strike will bring their perspective on where they see the LBVR market manifesting and key insights that will steer broader VR adoption in the entertainment space.
In this episode, learn about:
Challenges we face ushering end-users from 2D screens to VR
What still needs to be perfected to take VR mainstream
End-users that hold purchasing power for VR in entertainment
Attended vs unattended VR; the good, bad and the ugly
Why some VR attractions are not profitable
Panelists:
Bob Cooney: Virtual reality speaker, author, futurist, and entrepreneur
Armando Lanuti: President and Owner of Creative Works
Ben Davenport: CEO of VRSenal
George Smith: President and CEO of Family Entertainment Group
Jim Bennington: Vice President of Games & Entertainment at Lucky Strike Entertainment