The RPG Academy - ARCHIVES

The RPG Academy - ARCHIVES

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The RPG Academy - ARCHIVES episodes

  • Campaigns: A New World – Ep 18: The Founding

    https://therpgacademy.com/wp-content/uploads/2014/05/ANWep18.mp3

    Hello, and welcome to the Campaigns, the Actual Play Podcasts from The RPG Academy. I am Michael and this is The Campaigns: A New World: Episode 18: The Founding

    In our last episode the conflict between Durand and Valius erupted in a near PVP battle. They managed to stop short (just short) of attacking one another after Blaine stepped in and told Valius that an attack on Durand would be considered an attack on himself.

    With this temporary cease-fire still simmering under the surface, the true exploration of this city can begin.

    As always, thanks for listening.

    Comments and Feedback are always welcome.

    Michael

    E-mail us at Podcast@TheRpgAcademy

    Follow us on twitter @TheRpgAcademy

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    54 min
  • Campaigns: A New World – Ep 17: Theological Debate

    https://therpgacademy.com/wp-content/uploads/2014/05/ANWep17.mp3

    Hello, and welcome to the Campaigns, the Actual Play Podcasts from The RPG Academy. I am Michael and this is The Campaigns: A New World: Episode 17: Theological Debate

    I feel I need to give a warning for this episode. Until now I don’t think any of mine or my players religious or political opinions have really come up in game, at least not in a way that should offend anyone else. This episode, however, we get a bit on a religious kick. It comes out of the fact that Niko’s Paladin Valious is trying to convince Rob’s Cleric Durand that he is doing evil things, perhaps unwittingly. As this religious discussion comes out we start to spill over to real world religion trying to draw comparisons. It was not our intention or desire to offend anyone who holds any beliefs and what we say here was of course exhaberated a bit for comedic effect. If you are sensitive to religious opinion (for or against) then maybe this episode you should skip. You have been warned!

    Now, on to the show.

    Hello and welcome to the Campaigns, the Actual Play Podcasts from The RPG Academy. I am michael and this is the Campaigns: A new world: Episode 17: Theological Debate. In our last episode the PC’s, after securing a temporary truce with the slug people decided to go to the upside down forest and gather wood for fire and light. While there they were attacked by Spectral tigers. Just as we left off a large black tentacle came slithering out of the forest depths and was about to attack the 3 dwarven volunteers who had come along with the PC’s. This is where we will pick up this episode as Valius rushes to the aid of his Dwarven brethren, but soon the conflict between Durand and Valius comes to a head.

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    50 min
  • The Campaigns: A New World – Episode 16: The Oath Hammer
    https://therpgacademy.com/wp-content/uploads/2014/05/ANWep16.mp3

    Hello and welcome to the campaigns, the Actual Play Podcasts from DnD Academy. I am Michael and this is The Campaigns: A New World: Episode 16: The Oath Hammer

    In our last episode, the Party, along with the Nobles finalized their negotiations with the Slug people and they left to bring back and ‘Elder’ who will be able to solidify their treaty.

    The party then moved into the city and began to start their preparations. What comes first?  Food, water, exploration. We pick up this episode with the PC’s deciding on that next move.

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    46 min
  • The Campaigns: A New World – Episode 15: Roll Call!!

     

    Hello and welcome to the campaigns, the Actual Play Podcasts from The Rpg Academy. I am Michael and this is The Campaigns: A New World: Episode 15: Roll Call!!

     

    In our last episode the PC’s made their way through the vast underground cavern that the stair case led them too. They passed through an upside down forest and crossed two small fresh water streams and then came upon a massive walled city. The slug people claimed that this city would offer our pilgrims safety and security and in exchange for helping them find this place, they wanted the pilgrims to go into the city and bring back out some of the the slug-o’s that are trapped there.

    We pick up this episode as the PC’s and Noble’s are still negotiating with the Slug-O’s and trying to decide if the City is a trap or salvation.

     

     

    Thanks for listening. We hope you enjoy.
    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    0 min
  • Dungeon Talk: Episode 44 – Realm Works
    https://therpgacademy.com/wp-content/uploads/2014/04/DTep44.mp3

    Hello and Welcome to Dungeon Talk. The General advice and discussion podcast from The Rpg Academy

    I am Michael and this is Dungeon Talk Episode 44 – Realm Works. In this Episode Caleb and I are joined by Liz Theis of Lone Wolf Development who you probably know from their program Hero Lab.  Liz is their Community Development Manager which boils down to being a go-to person for interacting with customers, through Twitter @LoneWolfDevel , through Facebook  https://www.facebook.com/pages/Hero-Lab/153378634672359 or forums AND guesting on Podcasts, like our own.

    Caleb and I start off the interview by chatting with Liz for a bit and making her feel welcome. We then move on the the meat of the show which is to discuss Lone Wolf Developments new program Realm Works  ( http://www.wolflair.com/realmworks/ ) which is  a complete campaign management program.  Liz was able to get Caleb and I review copies of the program, but because it is not currently available for Mac i was unable to get hands-on with the program.  Caleb did and LOVED it.

    If you search Realm Works on Youtube there are plenty of Demo videos available if you would like to see the program in use before you decide if it’s right for you.

    Lastly, I asked Liz a question that she could not answer :  “What was the meaning behind the name Lone Wolf Development?”  She got me the answer the next day on e-mail and it’s due to the owner of the company having started the company on his own and was its only employee for a couple years. Thus : Lone Wolf.

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    1 hr 9 min
  • Dungeon Talk: Episode 43 – N.P.C.–ynergy
    https://therpgacademy.com/wp-content/uploads/2014/04/DTep43.mp3

    Hello and Welcome to Dungeon Talk. The General advice and discussion podcast from DnD Academy.

    I am Michael and this is Dungeon Talk Episode 43 N.P.C. –ynergy. In this episode Caleb and I are joined by friend of the show NPC Chris for a Synergy session. Chris is the co-host of one of my favorite podcasts NPC Cast. They do a podcast that covers a broader range of topics about games including, but not limited to RPG’s.

    http://npccast.wordpress.com

    You can also connect with the guys from NPC CAST on twitter

    @NPCchris – The nice one

    @NPCAaron – The smart one

    @NPCdel – The funny one.

    Before we get started on the Synergy though, we talk for a few minutes about 13th Age as Caleb and I are about to start a new game with that system.

    We had 2 synergy submission sent in this time from Matthew Parody and Andrew “That One GM.” During the recording we got off topic for a while and Chris and I were geeking out about Podcasting stuff so we went long. For that reason we didn’t cover those two Synergies on the show. After editing we had time so I went back and recorded them. I’m also going to post them here so you can read them as well.

    Matthew’s submission:

    Born of the Gods Synergy

    The humans of the great-walled city of Theriad have grown lazy and godless.
    They rule about their vast (island) kingdom and care only for themselves.
    A (bolt(of Keranos)) comes from the heavens.
    It destroys a piece of their walls. A warning has been given, and not heeded.
    The merfolk fret for the humans so a great wizard(deepwater hypnotist) is called to help reign in the humans hubris.
    A great (sudden storm) is called up from the seas to wash away the humans.
    Or at least some of them, to ease them back into the right way of things.
    The walls are too great.
    Alas it fails and only the Minotaur tribe is punished with watery graves.
    With the minotaurs decimated the centaurs(pheres-band raiders) see the signs that the gods are giving.
    A (great hart) has told them that gods’ fury is coming and the only safety is within the walls of Theriad.
    They begin attacking humans and laying siege to the city.
    The satyrs also sense the impending doom and the smartest of their kind (satyr wayfinder) sneaks into the city with gifts for the doomed ones.
    The (Claim of Erebos) and (Aspect of Hydra) are greedily taken from the wise satyr.
    But his words are not.
    Finally, a (Meletis Astronomer) from within Theriad sees something gathering in the stars.
    With the centaurs almost broken the human gaze up at the evidence of a (Retraction Helix) growing in the sky.
    The night is filled with a rain of (Eidolons(Flitterstep, Nyxborn & Shieldmate))
    The humans take up arms against this new and growing foe.
    They look for help in the merfolk, centaurs, minotaurs & satyrs.
    They humans find help is hard to come by…
    Their great heroes wield the weapons gifted to them by the (wayfinder)
    Suddenly the (Helix) is open enough and then (Phenax, God of Deception) sets onto the island and gazes upon the wounded city…

    Andrew “That One GM” Young’s submission :

    The Pitch: PCs are sent to Isle DeLan to find the Great Hart and gain the blessing of Heliod (for some endeavor of their own or perhaps for their whole nation). They are shipwrecked and trapped there. They must avoid Ydra and her centaur warriors while they search for the Great Hart. They discover that the only way off the island is to unite the separated and bitter members of the Circle of Five and open the Helix Stair, which will take the PCs home. Of course, Ydra and the members Circle of Five might want to use the blessing of Heliod and the Helix Stair for their own purposes…

    Great Hart – A symbol of Heliod which grants Heliod’s blessing to any who can find and approach it; it is currently on Isle DeLan

    Ydra (ee-drah) – The human form of a powerful half-dragon hydra who rules the Isle DeLan as a goddess [Aspect of Hydra]
    Pheres-Band Raiders – A tribe of warrior centaurs that worship the Aspect of Hydra and live only to slay others in sacrifice to her
    Rytas – A cautiously friendly inhabitant of Isle DeLan [Satyr Wayfinder]
    Isle DeLan – A small island far from the coast that mysteriously draws lost creatures to it [Island]
    Hypon – A cunning merfolk illusionist and conjuror who lives in the bay of Isle DeLan; one of the Circle of Five [Deepwater Hypnotist]
    Keranos – A powerful warlock who lives on Isle DeLan; one of the Circle of Five [Bolt of Keranos]
    Sobere (soe-beer) – A hidden necromancer and alchemist who lives on Isle DeLan; one of the Circle of Five [Claim of Erebos]
    The Astronomer – A sagacious summoner and prophet who lives on Isle DeLan; he has no name; one of the Circle of Five [Meletis Astronomer]
    Flitter– A spritely creature summoned to Isle DeLan by The Astronmer; helpful and friendly, but unintentionally creepy to most mortals thanks to its childlike shape and voice [Flitterstep Eidolon]
    Xyn – The most advanced and longest-lived of Nyx’s automaton creations; a humanoid bodyguard and expert warrior [Nyxborn Shieldmate]
    Nyxborn Eidolon – The spirit of Nyx, a prolific enchanter who lived on Isle DeLan with his creations before his death at the hands of the Aspect of Hydra; one of the Circle of Five
    Sudden Storm – A conjured storm that assaults any nearby ships with waves, wind, and sea monsters until it crashes into Isle DeLan
    Helix Stair – A portal that leads off of Isle DeLan; this portal is the only known way to leave the island without being drawn back by its powerful mystical forces [Retraction Helix]

    I recently posted the new cards for our next Synergy show on Facebook, if you’d like to play along head over there and take a look and maybe give us a “LIKE” while you are there.

    In honor of Chris joining us I also stole one of there segments, the “What we are excited about” segment.  This week I am excited about a Kickstarter Campaign for a Movie called Autumn Moon. This is a old-school horror movie with practical effects. The main reason i’m excited about it: it was written by a High-school friend Michael Spivey.  If old school horror and particularly Werewolves are your thing, check them out:

    https://www.kickstarter.com/projects/323811890/autumn-moon

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    1 hr 7 min
  • The Campaigns: A New World – Episode 14 : Divine Asian
    https://therpgacademy.com/wp-content/uploads/2014/04/ANWep14.mp3

    Hello and welcome to the campaigns, the Actual Play Podcasts from DnD Academy. I am Michael and this is The Campaigns: A New World: Episode 14: Divine Asian

    In our last episode Blaine and Jack exposed Slugo-Mavin as an impostor in front of the other nobles and then killed him. Before he died, that slug created, mistakenly thinking Blaine was going to let him live, mind melded the location of where they needed to go to be safe from the new invaders.  Those new invaders were just outside where Valius and Durrand were holding them off.

    In this episode we pick up just as Treydak is following a wisp, Blain is rallying the civilians and Durrand and Valius are trying to hold off the invaders.

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    1 hr 5 min
  • Dungeon Talk: Episode 42 – Death & Dying
    https://therpgacademy.com/wp-content/uploads/2014/04/DTep42.mp3

    Hello and Welcome to Dungeon Talk. The General advice and discussion podcast from DnD Academy.

    I am Michael and this is Dungeon Talk Episode 42 – Death & Dying.  In this episode Caleb and I start off talking about making combat encounters more difficult without making them less fun. We then transition into our main topic concerning PC death. This topic had come up on a couple podcasts I that I listen to recently and it’s got me thinking about the role PC death plays in the game.

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    1 hr 5 min
  • The Campaigns: A New World – Episode 13 : Blaine could care less
    https://therpgacademy.com/wp-content/uploads/2014/03/ANWep13.mp3

    Hello and welcome to the campaigns, the Actual Play Podcasts from DnD Academy. I am Michael and this is The Campaigns: A New World: Episode 13: Blaine Could Care Less

    In our last episode The PC’s realized that Treydak (the Druid) while in animal form had the ability to detect the slugo-creature doppelgangers by scent. Using the fact that Blaine had already been summoned to an Noble Meeting to discuss the unauthorized voting box that had been set up for him, Blaine snuck Treydak in animal form into the meeting so he could sniff around. Blaine, Jack and Treydak walked around the tent until they got to Mavin where Treydak alerted Blaine that Mavin was a slug-o.

    In this episode we pick up just there as the Pc’s deal with the revelation that Mavin has been replaced. We also move back a bit to see what was going on outside the tent where Valius and Durand are waiting.

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewardsJoin our new

    1 hr 9 min
  • The Campaigns: A New World – Episode 12: How About A Turkey Vulture?
    https://therpgacademy.com/wp-content/uploads/2014/03/ANWep12.mp3

    Hello and welcome to the campaigns, the Actual Play Podcasts from DnD Academy. I am Michael and this is The Campaigns: A New World: Episode 12: How About A Turkey Vulture?

    In our last episode The PC’s rushed to the aid of Treydak and were able to run off the creature that had taken his form, but they were unable to revive Treydak from his comatose state.  We pick up this episode after the PC’s had returned to camp with Treydak and are trying to revive him when the creature that had taken his form stumbles back into camp.

    Thanks for listening. We hope you enjoy.

    Comments and Feedback are always welcome.
    ~Michael
    E-mail us at Podcast@TheRpgAcademy
    Follow us on twitter @TheRpgAcademy
    Visit our Facebook Page
    Join our new Google+ Community page: The Rpg Academy
    Become a backer: Patreon.com/TheRpgAcademy and get episodes early and other great rewards

    49 min

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