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Host Chris O’Regan talks to Andrew (Dru) Erridge of Systence Games about how they created The Maestros. When genres collide it can leave a bit […]
The post The Sausage Factory Episode 202: Systence Games appeared first on Cane and Rinse.
Chris O’Regan talks to Tomas Rawlings of Auroch Digital about how they created Achtung! Cthulhu Tactics. Tabletop games have seen a massive resurgence of late […]
The post The Sausage Factory Episode 201: Auroch Digital appeared first on Cane and Rinse.
Chris ORegan talks to Alex Thomas, Matt Rhoades, and Arnie Jorgensen of Stoic Studios about how The Banner Saga 3 was developed. This is the […]
The post The Sausage Factory Episode 200: Stoic Studios appeared first on Cane and Rinse.
Chris O’Regan talks to James and Michelle Silva of Ska Studios about how Salt and Sanctuary was developed. In the midst of gaming past independent […]
The post The Sausage Factory Episode 199: Ska Studios appeared first on Cane and Rinse.
Chris ORegan talks to Dan Smith of Dan Smith Studios about how The Spectrum Retreat was developed. Seemingly trapped in a strange hotel that is […]
The post The Sausage Factory Episode 198: Dan Smith Studios appeared first on Cane and Rinse.
Chris O’Regan talks to Diarmid Campbell of the University of Cambridge about how Wired was developed. Educational games are typically very bad, for a whole […]
The post The Sausage Factory Episode 197: University of Cambridge appeared first on Cane and Rinse.
Chris O’Regan talks to Max Bernardi of Daedalic Entertainment about how State of Mind was developed. What if your memories could be replaced by someone […]
The post The Sausage Factory Episode 196: Daedalic Entertainment appeared first on Cane and Rinse.
Chris O’Regan talks to Edvin Aedma of Luminous about how Circle Empires was developed. When you consider 4x games you normally think of titles like […]
The post The Sausage Factory Episode 195: Luminous appeared first on Cane and Rinse.
Chris O’Regan talks to Keaton White of Abyssal Arts about how City of the Shroud was developed. Tactical RPGs normally have a turned based system, […]
The post The Sausage Factory Episode 194: Abyssal Arts appeared first on Cane and Rinse.
Chris O’Regan talks to Anthony Giovannetti about how Slay the Spire was developed. Card games and video games have become quite common in recent years […]
The post The Sausage Factory Episode 193: MegaCrit appeared first on Cane and Rinse.
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