The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters

The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters

By Mike Daltrey | grimdark fantasy, epic fantasyFictionDramaScience Fiction
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The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters episodes

  • The Passage Toll
    Dray and his pack of bottom-feeders thought they’d found a new hunting ground, a chance to claw their way up from the gutter. But the Shallows doesn’t just let you walk through. From the moment they set foot in its choked, stinking alleys, they’re met by a gang of local toughs demanding tribute. Dray knows his crew could gut these punks in thirty seconds, but sometimes, a brute-force victory is just the fastest way to dig your own grave.

    See omnystudio.com/listener for privacy information.

    9 min
  • The Shallows Breathing
    Dray leads his Scum Kings into this festering marsh of refuse and despair, a place where the stench of human waste and tannery runoff hangs heavy, and shanties lean like drunks, sharing rot. This isn't Vesper's bright walls; this is the underbelly, a world where flat eyes watch from every doorway, calculating every move, and survival is traded hand-to-hand, not with coin.

    See omnystudio.com/listener for privacy information.

    10 min
  • The Arrival at Shallows
    The smell hits you first, long before the reality of the Shallows does. A city built of rot and desperation, sprawling wider and fouler than any nightmare Dray could have imagined. What was meant to be a foothold, a place to regain some sliver of power, reveals itself as a monument to human misery, a festering wound on the world. This isn't a simple fishing village; it's a thousand desperate souls stacked on top of each other, breathing the same toxic air.

    See omnystudio.com/listener for privacy information.

    9 min
  • Vesper's Teeth
    Vesper's marble quays shine like a promise, a feast laid out in the sun. But for Dray and his bottom-feeding Scum Kings, it's a banquet they haven't been invited to – and they're running out of ways to get a seat at the table. With the *Sea Demon* listing and their pockets bare, the gleaming city seems an insurmountable fortress, its gates shut by an indifferent harbor master and a simple demand for coin they don't possess.

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    9 min
  • Fogbound Despair
    "Fogbound Despair" isn't just an episode title; it's the very air the Scum Kings breathe as they drift toward the monumental city of Vesper. With the Sea Demon becalmed and a suffocating grey pressing in from every direction, Captain Dray's precious cargo of consecrated gold feels less like wealth and more like a crushing weight, promising only ruin.

    See omnystudio.com/listener for privacy information.

    10 min
  • The Scum Kings: Vol. 25 [Uncut] - Chapters 9-13
    This compilation contains 5 chapters.

    Episodes included:
    1. The Open Grave (February 16, 2026)
    2. The Water Crisis (February 17, 2026)
    3. The Whispering Coast (February 18, 2026)
    4. Back on the Ship (February 19, 2026)
    5. The Ghost Ship (February 20, 2026)

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    A SIGNAL BOX STUDIO PRODUCTION

    🧠 Narrative Design: Mike Daltrey
    âš¡ Production: The Signal Box

    System Note:

    This human-designed series includes AI and other software tools in its production via our proprietary Signal Box platform.

    Signal Box: Fiction’s Next Chapter.

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    Want to binge The Scum Kings with fewer ads? Every Friday night we release a bonus episode of the week's previous five episodes, with fewer ads in between chapters and a seamless listening experience! 

    Perfect for a weekend binge! 

    This episode includes AI-generated content.

    See omnystudio.com/listener for privacy information.

    44 min
  • Scum Kings Navigate Fog
    The Sea Demon cuts a blind path through a fog so thick it swallows sound and sense. For the Scum Kings, a drifting ship usually means a feast – salvage, plunder, perhaps even a much-needed upgrade to their own decaying hull. But some silence isn't just quiet; it's a warning, and the hulking ghost ship that bleeds out of the mist carries a stillness that chills to the bone.

    See omnystudio.com/listener for privacy information.

    11 min
  • The Ghost Ship
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    The Sea Demon cuts a blind path through a fog so thick it swallows sound and sense. For the Scum Kings, a drifting ship usually means a feast – salvage, plunder, perhaps even a much-needed upgrade to their own decaying hull. But some silence isn't just quiet; it's a warning, and the hulking ghost ship that bleeds out of the mist carries a stillness that chills to the bone.

    See omnystudio.com/listener for privacy information.

    11 min
  • Back on the Ship
    After the chaos of Vance's Folly, the Scum Kings find themselves sailing on the open sea, aboard the Sea Demon. Dray is no longer the man barking orders from a stolen throne; now, he's just a pair of watchful eyes amidships. The desperate crew, once a snarling pack of misfits, seems to be finding their sea legs – and new identities – in the quiet rhythm of the ocean. Stiggand, Orso, Silene, even the unsettling Gix, each discovers a brutal purpose on the creaking deck, a value beyond simple greed or petty schemes.

    See omnystudio.com/listener for privacy information.

    7 min
  • The Whispering Coast
    After weeks adrift on the merciless, salt-choked sea, the Scum Kings finally touch solid ground again. But this isn't home, and the desperate promise of fresh water quickly curdles when Dray and his crew stumble upon an isolated homestead. For a starving pack of bottom-feeders, the sight of three fat pigs is a beacon of salvation, a chance to silence the gnawing hunger that's become a constant, maddening companion. Yet, this unknown coast presents new dangers, and Orso, ever the grim voice of reason, sees every risk where Dray sees only a meal.

    See omnystudio.com/listener for privacy information.

    11 min

About The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters

From the publisher's feed

Meet the Scum Kings, a dysfunctional band of bottom-feeding marauders led by the ruthless Giddray 'Dray'. They are not clever masterminds or noble rebels. They are a pack of beaten dogs, driven by…