The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters

The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters

By Mike Daltrey | grimdark fantasy, epic fantasyFictionDramaScience Fiction
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The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters episodes

  • Orso Presents a Daring Plan
    Forced to lead a suicide mission against the Red Hands, the Scum Kings face their most pivotal decision yet. When master strategist Orso reveals a daring alternative plan to strike at Silas himself, the crew must choose between serving a tyrant or risking everything for a shot at the throne.

    See omnystudio.com/listener for privacy information.

    6 min
  • The Point of No Return
    Forced to lead a suicide mission against the Red Hands, the Scum Kings face their most pivotal decision yet. When master strategist Orso reveals a daring alternative plan to strike at Silas himself, the crew must choose between serving a tyrant or risking everything for a shot at the throne.

    See omnystudio.com/listener for privacy information.

    6 min
  • The War Council
    In the back room of a gambling den, Silas's empire begins to crack. As the crime lord's calculated demeanor shatters into brutal rage, Dray must play a dangerous game of loyalty - volunteering to lead a suicide mission against the Red Hands. But beneath the facade of eager bloodlust lies a deeper plan. When a wounded beast calls for war, the deadliest position might just be at his side. As tomorrow night's assault looms, the line between predator and prey grows increasingly blurred in the Gutters.

    See omnystudio.com/listener for privacy information.

    5 min
  • The Scum Kings: Vol. 8 [Uncut] - Chapters 36-40
    This Friday binge contains 5 chapters.

    Episodes included:
    1. The Madman's Tale (October 20, 2025)
    2. A Gift For The Red Hands (October 21, 2025)
    3. The Kindling Burns (October 22, 2025)
    4. The Fallout (October 23, 2025)
    5. The Second Front (October 24, 2025)

    ---

    Episode 1: The Madman's Tale
    On the eve of igniting a gang war, the crew's careful preparations are interrupted by a delirious former abbey acolyte raving about secret treasuries and wine cellars deep enough to drown armies. His wild claims might be fever dreams - or they might be the key to something greater. When the mysterious ivory icon he carries matches one already in Dray's possession, what seemed like the ravings of a madman becomes a tantalizing thread that could unravel into something more.

    Episode 2: A Gift For The Red Hands
    In the rotting heart of the Gutters, Orso's crew executes a daring heist targeting a cache of weapons belonging to the Red Hands. But this is no ordinary theft - it's the spark meant to ignite a gang war. Led by Brynn's shadowy expertise through the maze-like alleys, the team must orchestrate the perfect crime that points to their rival Silas.

    Episode 3: The Kindling Burns
    From their perch above the slums, Dray and his companions orchestrate a brutal display of violence that will change the Gutters forever. As the Red Hands unleash chaos in the market square, leaving behind a bloody message, Dray discovers that true power lies not in wielding the axe, but in knowing when to let others spill blood in your name.

    Episode 4: The Fallout
    A merchant's guard lies dead in the market square, but by morning, he's not alone. As the Gutters witness their manipulation spark open warfare between Silas and the Red Hands, the streets fall silent with fear and anticipation. While Gix revels in the growing chaos, an unexpected visitor arrives at The Crooked Keg - Corvin, alone and bearing an offer from Silas himself.

    Episode 5: The Second Front
    The Red Hands launch a brilliant campaign against Silas's empire - not with blades, but by targeting his merchants and destroying his protection racket. As burning stalls and smashed ale barrels send panic through the Gutters, Silene reveals the true nature of this unconventional warfare. But when Silas calls an emergency war council at his gambling den, it becomes clear that the careful balance of power in the underworld is crumbling faster than anyone anticipated.

    See omnystudio.com/listener for privacy information.

    25 min
  • The Second Front
    The Red Hands launch a brilliant campaign against Silas's empire - not with blades, but by targeting his merchants and destroying his protection racket. As burning stalls and smashed ale barrels send panic through the Gutters, Silene reveals the true nature of this unconventional warfare. But when Silas calls an emergency war council at his gambling den, it becomes clear that the careful balance of power in the underworld is crumbling faster than anyone anticipated.

    See omnystudio.com/listener for privacy information.

    5 min
  • The Gutters Witness the Plan Unfold
    A merchant's guard lies dead in the market square, but by morning, he's not alone. As the Gutters witness their manipulation spark open warfare between Silas and the Red Hands, the streets fall silent with fear and anticipation. While Gix revels in the growing chaos, an unexpected visitor arrives at The Crooked Keg - Corvin, alone and bearing an offer from Silas himself.

    See omnystudio.com/listener for privacy information.

    6 min
  • The Fallout
    A merchant's guard lies dead in the market square, but by morning, he's not alone. As the Gutters witness their manipulation spark open warfare between Silas and the Red Hands, the streets fall silent with fear and anticipation. While Gix revels in the growing chaos, an unexpected visitor arrives at The Crooked Keg - Corvin, alone and bearing an offer from Silas himself.

    See omnystudio.com/listener for privacy information.

    6 min
  • The Kindling Burns
    From their perch above the slums, Dray and his companions orchestrate a brutal display of violence that will change the Gutters forever. As the Red Hands unleash chaos in the market square, leaving behind a bloody message, Dray discovers that true power lies not in wielding the axe, but in knowing when to let others spill blood in your name.

    See omnystudio.com/listener for privacy information.

    5 min
  • A Gift For The Red Hands
    In the rotting heart of the Gutters, Orso's crew executes a daring heist targeting a cache of weapons belonging to the Red Hands. But this is no ordinary theft - it's the spark meant to ignite a gang war. Led by Brynn's shadowy expertise through the maze-like alleys, the team must orchestrate the perfect crime that points to their rival Silas.

    See omnystudio.com/listener for privacy information.

    6 min
  • The Madman's Tale
    On the eve of igniting a gang war, the crew's careful preparations are interrupted by a delirious former abbey acolyte raving about secret treasuries and wine cellars deep enough to drown armies. His wild claims might be fever dreams - or they might be the key to something greater. When the mysterious ivory icon he carries matches one already in Dray's possession, what seemed like the ravings of a madman becomes a tantalizing thread that could unravel into something more.

    See omnystudio.com/listener for privacy information.

    5 min

About The Scum Kings: A Grimdark Fantasy Audiobook | Daily Chapters

From the publisher's feed

Meet the Scum Kings, a dysfunctional band of bottom-feeding marauders led by the ruthless Giddray 'Dray'. They are not clever masterminds or noble rebels. They are a pack of beaten dogs, driven by…