Guild Wars 2 has been released, recent updates to game mechanics, the social game that isn't so social and so much more!
The game has launched!
If you pre-purchased the game not through buy.guildwars2.com, make sure you apply the SEPARATE game code to your account. BWE access codes and live game codes are different!
Sound and vision mag talks with audio director James Ackley http://www.soundandvisionmag.com/article/sv-interview-guild-wars-2-audio-director-james-ackley
GW2 crew hosting launch events this Saturday in NY, Orlando, Austin, LA, and Seattle http://www.facebook.com/GuildWars2/events
Time magazine is very impressed with GW2 so far http://techland.time.com/2012/08/28/guild-wars-2-its-the-pinball-machine-of-mmos/ http://techland.time.com/2012/08/28/guild-wars-2-sales-one-million-pre-served-record-400000-playing-at-once/
Before the game was even technically out it hit 400,000 concurrent users, a record for pre-launch http://massively.joystiq.com/2012/08/28/guild-wars-2-hits-400k-concurrent-users-before-launch/
A few errors are going on, if you see one check out this site for common issues and fixes http://en.support.guildwars2.com/app/answers/detail/a_id/8994
Wednesday Status
http://www.reddit.com/r/Guildwars2/comments/z1poz/guild_wars_2_status_wednesday_august_29/