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The party continues to clear the two of its haunted denizens, facing the remains of Ogrith's family.
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The party encounters a haunted forge before moving on and encountering yet another twisted spirit.
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The party continues pressing through New Lambryn and enters the old barracks, where they find a scene of horror.
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The party comes face to face with the undead residents in the Church of Damryn.
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The party crosses from the lush jungle into the eerie, ruined town of New Lambryn.
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Traveling through the jungles to the abandoned settlement of New Lambryn in search of the fiend they seek, the party diverts to recapture a couple aeries.
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The party meets with Governor Vorr at his estate, finally learning a new clue to follow in their hunt for the missing Ember, Toban Briglestimp.
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Entering the secret room in the mansion of Rudlun Puxxum, the party must overcome a few obstacles before opening the massive safe.
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The party breaks into the mansion of Rudlun Puxxum to collect the debt owed to Darsa Quickshadow, as well as investigate rumors that he is trafficking fiendish wares.
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Hush and Othokent meet an unlikely ally after losing Tobias in the dense Jungle.
From the publisher's feed
Shatterblight Chronicles combines dramatic storytelling with quirky and ridiculous humor to deliver weekly content accessible to those with or without tabletop RPG experience. Join us as we strive…
Starting off as a Dungeons and Dragons 5th edition podcast, the show transitioned to Pathfinder 2nd edition at episode 73.