The Short Game attempts to discuss an entire genre-defying medium of game design: text-based interactive fiction. That’s right, we’re talking about old-school text adventures, but also newer developments like Twine games and more interactive text driven games.
We discuss the history of interactive fiction, the interactive fiction scene today, and recommend a number of games that might be good for beginners or anyone interested in a good interactive read.
Please forgive our decrease in audio quality this week; we were traveling and recording under less-than-ideal conditions.
(Lots of) Links for this episode:
Colossal Cave AdventureZorkInterview with the creators of Zork, in the form of a text adventureInfocomFeeliesPlanetfall FeeliesBureaucracy Feelies Hitchhiker’s Guide to the Galaxy Infocom AdventureTwine – an open-source tool for telling interactive, nonlinear storiesInform – a design system for creating parser IFIFComp – An annual celebration of new, text-driven digital games and stories from independent creators.Lost Treasures of Infocom for iOSIFDB – Interactive Fiction DatabaseEmily Short on the IFDBGalatea by Emily ShortFrotz for iOS – A great application for playing parser-based IF on iOSChild’s PlaySavoir-FaireThe Dreamhold – A free IF adventure designed for people who’ve never played IF before, by master IF designer Andrew Plotkin. Our highest recommendation for newcomers!Spider and WebLost PigChoice of the DragonCounterfeit MonkeyCreatures Such As We – IFComp winner, “A dating sim about how humanity connects through art, even out in the vastness of space.”King of Dragon PassFallen London aka Echo BazaarIceboundXyzzy AwardsSpring ThingPeople’s Republic of Interactive Fiction – How to Play CardBrass Lantern – Beginners PageInform (parser-based) Interactive Fiction InterpretersHadean Lands by Andrew Plotkin80 DaysBlood & LaurelsYou can follow our show on Twitter at @_shortgame
Your hosts this week were:
Raygan Kelly – @raygankShane Kelly – @8bitShaneLaura Nash – @laurajnash