The Sound Test

The Sound Test

Download on the App Store

The Sound Test episodes

  • 132: ST3 #04 - Gerard Marino Interview (God of War)
    A retrospective look at the music of God of War, throughout its original Greek mythology games, with composer Gerard Marino!

    "The End Begins (To Rock)" by Virtual Video Game Orchestra
    https://vvgo.bandcamp.com/album/project-3-the-end-begins-to-rock

    Laced Records GoW Anniversary Vinyl:
    https://www.lacedrecords.co/collections/god-of-war

    The Sound Test on YouTube:
    https://youtu.be/GcKsvLgB6tk
    1 hr 33 min
  • 130: LIVE - 31/05/24
    A whole new live show!

    My Terry Scott Taylor interview:
    https://leetyrrell.medium.com/terry-scott-taylor-the-neverhood-interview-4dbb5cfb3de?sk=525957b72259f37e073c76529650bc2a

    Twitch:
    https://twitch.tv/greentearooms
    1 hr 53 min
  • 127: BONUS - Grand Theft Auto (w/Jonathan Wilson aka Robert De Negro) [INTERVIEW / PODCAST]
    This fun, casual talk with Jonathan Wilson - the man behind GTA's Robert De Negro - is also a comprehensive look at his contributions to the franchise. Along with insights from the man himself, this podcast features every single track he performed for in full (and even a gem from his early days).

    Besides GTA, Jon and I discuss hip hop, music in general, the concept of a Robert De Negro comeback and more!

    Lee Tyrrell on Twitter:
    https://twitter.com/GreenT128

    Jonathan Wilson on Twitter:
    https://twitter.com/drjonwilson

    Also available through:

    YouTube
    Spotify
    iTunes
    Stitcher

    Pledge to this Patreon to help support The Sound Test's second season, and unlock backdated episodes of its LIVE version (and other content)!
    1 hr 2 min
  • 126: ST2 #15 - LucasArts Part 3 - iMUSE (w/George Sanger, Clint Bajakian & Peter McConnell) [COMPOSER INTERVIEW / PODCAST]
    This final part of my LucasArts trilogy takes an in-depth look at the innovative iMUSE system. iMUSE was instrumental to the development of dynamic and interactive music through the 90s, and I welcome back Peter McConnell and Clint Bajakian to discuss its impact. I'm also pleased to present more insight from the incomparable George Sanger, who wrote dynamic soundtracks for games like Capture the Flag and Wing Commander (before the creation of iMUSE). Along the way, all three guests take an extended look at PC sound chips, and how they evolved across the digital audio revolution.

    I'm very pleased to present this jam-packed conclusion to a long and rewarding series of LucasArts podcasts. It's been some time in the making, but I'm back! Expect more Sound Test documentaries in the future, including further insight from George and Clint. My next episode will concentrate on the music of thatgamecompany, with their principle composers - Vincent Diamante and Austin Wintory.

    Lee Tyrrell on Twitter:
    https://twitter.com/GreenT128

    George Sanger on Twitter:
    https://twitter.com/TheMightyFatMan

    Peter McConnell on Twitter:
    https://twitter.com/PeterNMcConnell

    Also available through:

    YouTube
    iTunes
    Spotify
    Stitcher
    and many more...

    Early access, unedited interviews, LIVE shows and more:
    http://patreon.com/_secretcave
    1 hr 36 min
  • 125: BONUS - Grand Theft Auto (w/Colin Anderson) [INTERVIEW / PODCAST]
    For this bonus, it's my great honour to welcome Colin Anderson onto The Sound Test for a lengthy talk about Grand Theft Auto. Colin was heavily involved in the music and audio of the franchise in its early days, and we talk in-depth about his contributions to both GTA 1 and 2. At the end, we even fit in a little discussion of Crackdown - another game Colin worked on, which we both consider to have more than a few connections to Grand Theft Auto.

    This is a real dream interview for me, as I consider the GTA franchise to be just about my favourite of all time; especially thanks to some of my earliest memories playing the original top-down classics that started it all. If you're familiar with their innovative radio stations and impressive bespoke tracks, this episode is guaranteed to please. We cover it all, from The Ballad of Chapped Lips Calhoun to the infectious funk of Stylus Exodus; from forgotten prog. rock stations to that pedestrian who shouts, "Dickwad!" whenever you drive past.

    My inner child can hardly believe I'm releasing this particular episode, and I hope you enjoy it too!

    Lee Tyrrell on Twitter:
    https://twitter.com/GreenT128

    Colin Anderson on Twitter:
    https://twitter.com/denkicolin

    Also available through:

    YouTube
    Spotify
    iTunes
    Stitcher

    Pledge to this Patreon to help support The Sound Test's second season, and unlock backdated episodes of its LIVE version (and other content)!
    57 min
  • 124: TOP FIVES - Puzzle Special (feat. Andrew Lackey, The Witness Audio Director)
    A brand new iteration of The Sound Test, in which I explore my top five VGM tunes from any particular topic.

    In this second episode, I take a good long look at probably my favourite gaming genre - puzzles. As a result, I get caught up in the windmills of nostalgia while presenting a rich playlist of great VGM. And that's not all! I'm also more than happy to welcome Wabi Sabi Sound's Andrew Lackey onto the show for one of my most fascinating interviews, all about the audio of The Witness. Finally, keep your ears pricked for a bespoke mini-puzzle I've snuck into the audio!

    FULL PLAYLIST COMING SOON!

    MAIN THEME:

    Mahito Yokota, Toru Minegishi, Koji Kondo & Yasuake Iwata - World 8 [Super Mario 3D World]

    Discord:
    https://discord.gg/xeMfzWy

    Requests and contact:
    https://twitter.com/GreenT128

    "The Sound Test" on Facebook:
    https://www.facebook.com/thesoundtest/

    Original episodes of The Sound Test LIVE, with Dale Fowler, are available through Patreon:
    https://www.patreon.com/_secretcave

    Also available through:

    YouTube
    Spotify
    iTunes
    Stitcher
    2 hr 15 min

About The Sound Test

From the publisher's feed

Lee Tyrrell looks in-depth into video game audio and music, along with the very people who crafted it.