The Sloopers finish up their skirmish at Parts is Parts and spend the rest of their day finishing up their business in Cuvacara. There are so many people to talk to and places to visit! They still need to talk to the hacker friend about the transmitters, meet with Uncle Giuseppe, and check out the Hunter's Galleon! What does their hacker friend do to help them? Can they really use the transmitters to locate the black site? How does their meeting with Uncle Giuseppe go? More importantly, is he as weird as Tarkus' dad? What is the Hunter's Galleon like? What familiar face do they see on the wall there? What... goes horribly horribly wrong? Find out on this episode of The Space Bois Podcast!