Some publishers are moving away from traditional rulebooks. Video tutorals and interactive digital guides offer new ways to learn and play. What responsibilities does a publisher have regarding the rules? What form should a 21st century rulebook take?
The naming game is important but it is not easy. Our panelists wrestle with how to settle on the best title for a game. There are a lot of factors that weigh into this decision and the goal of our discussion is to explore as many as we can.
This panel sits at the intersection between learning and play and fun. We explore the sneaky ways we learn through play. How games promote this type of learning and how to achieve it.
Michael Schacht, Bruno Faidutti, and Martin Wallace have a special perspective on the playful world we live in. They helped create it. Listen and learn from some of the masters of modern game design.
In Calimala, you hope to spread a network of Italian cloth merchants across medieval Europe. If all goes well you'll take your place on the city council and contribute to cathedrals under construction. Which merchant family will rise above the rest?
Using your fingers like chopsticks, listen close and see if you can stack your wooden maki faster than the other team. Then try it blindfolded! So much Major Fun packed into a simple set of blocks and cards.