Matt Leacock (Pandemic, Forbidden Island/Desert) and Antoine Bauza (Ghost Stories, Hanabi, Samurai Spirit) discuss their passion for cooperative play and the challenges and differences in designing cooperative games.
Representatives from 3 of the largest manufacturers of board and card games, discuss the challenges they face when trying to make games for clients all over the world. Frank Jager (Ludo Fact) Shari Spiro (AdMagic) Michael Lee & Chris Matthew (Panda Mfg)
This panel explores the impact of the Spiel des Jahres awards - on the game industry, on the organization itself, on the designers and the publishers who win the awards. Tom Felber (SdJ Jury) Andreas Pelikan (designer/winner) Wittenstein (Eggertspiele)
A discussion exploring how publishers try to reach the world with their games. Nate Scheidler (Gigamic), Agnieszka Kopera (NSKN, Strawberry Studio), Konstantinos Kokkinis (Artipia Games), Nobuake Takerube (Japon Brand), Brandan Parsons (Brain Games)
Team Play is game that draws deep from the well of classic card games. With hints of Rummy, Pinochle and even a little Euchre, anyone familiar with these classics will feel like you already know how to play. Tune in to learn why Team Play is Major Fun!
A review of 3 Wishes written by Stephen Conway. 3 Wishes is a game of bluffing and deduction you can play in 5 minutes. Gain the genie's favor by collecting a wish for a superpower, a wish for world harmony and a wish for a gift to win the game.
In Among Nobles, you are the timeless overseer for an aristocratic European family. You guide them through marriages, warfare, commerce and influence across the continent. Most prestige wins the game. Tune in to see why it earns a Spiel of Approval Award!
A review of Mmm! written by Stephen Conway. Mmm! is a cooperative game where players work together to cover every food item displayed in the pantry with a mouse token before the mean black cat reaches the door.
Oh My Goods is a small game that packs a huge punch. Using 110 cards, you build factories to create production chains, turing basic resources into more valuable goods. Each round offers a press your luck decision that makes the game challenging and fun.
Chronicler is a small game with large aspirations. Tell the story of your civilization through the tools and structures you choose to build in 20 minutes or less. Tune in to learn what we love about Chronicler and why it deserves the Major Fun Award.