Hold the croutons. Designer Stefan Feld gives you all the ingredients for a "point salad" in his games. The fun comes from creating the best mix every time you play. We explore Feld's 10 year career and review his latest two games: La Isla and Aquasphere.
Blood, sweat & gears. We review Kanban & Factory Fun, two very challenging games with an industrial theme. Kanban is a many-layered simulation of an auto assembly line. Factory fun is a puzzle where players are rewarded for making convoluted machines.
Roll over Picasso. We review Waggle Dance, Praetor and Dice Brewing. Each game uses dice in a fun, creative way: to make honey, to build Hadrian's wall and to make beer.
Back in the day... We review Murano and Royals, two new titles that call back to the first generation of "euros" that sparked the Renaissance in modern board games.
Code monkeys. We explore 3 games in the programmed movement genre. Robot Turtles teaches programming skills to toddlers. Colt Express pits bandits against each other on a cardboard train. Empire Engine is a steampunk micro-game that uses cards as gears.
Heile recommended. Join us for a virtual cocktail party to celebrate the season. We bounce through a variety of geek related round table topics, play some silly games, listen to some bad jokes and laugh. A lot.
Wordly wiser. We explore two word games with a modern twist. Paperback is a deckbuilding game where players build words to complete pulp novels. Typo 2D is a tile laying game where players build word fragments in a grid.
Backpack booty. From pill bugs and puzzles to a dice rodeo, we review half a dozen games small enough to travel but big enough to provide hours of fun. Titles include: Samsara, Assel Schlamassel, El Gaucho., Romans Go Home, Col-Or-Form and Diamonds.
Wolf Wittenstein chats about Grog Island, a dice driven auction game about retired pirates investing their loot in new ventures, like peg-leg shops and pubs. We also learn about the new Port expansion for Village.